Close Menu
PixelArena.io
    What's Hot
    Mobile

    Honkai: Star Rail Kura Sushi Event Announced

    PC

    Nvidia is so dominated by AI, it no longer sees gaming GPUs as a standalone section of its business

    Mobile

    Silent Whispers Is a Time Loop Otome Game

    Subscribe to Updates

    Get The Latest News, Updates, And Amazing Offers

    Important Pages:
    • Home
    • About Us
    • Contact us
    • Privacy Policy
    • Terms & Conditions
    Facebook X (Twitter) Instagram Pinterest
    Trending
    • Steal a Superpower codes (November 2026)
    • You can “feel confident” Path of Exile 1 will continue to thrive alongside PoE 2, but don’t expect more new projects from GGG
    • CrossWorlds Year Two begins today with Duel Mode, new characters, gadgets and more – PixelArena.io
    • Ocarina Of Time Even Better
    • Raven Prism Linux Wearable Computer Now Available for Pre-Order
    • Camerimage Founder Marek Zydowicz on AI, Aronofsky
    • Gabourey Sidibe Says She Heard Raven-Symoné Told People Not to Befriend Her—Raven Admits Jealousy
    • Fallout is coming to Xreal’s AR glasses, and this time the wasteland is on your table
    • Home
    • About Us
    • Contact us
    • Privacy Policy
    • Terms & Conditions
    Facebook X (Twitter) Instagram Pinterest
    PixelArena.io
    • News

      Fallout is coming to Xreal’s AR glasses, and this time the wasteland is on your table

      November 8, 2026

      NYT Mini Crossword Answers Today: November 7, 2026 (11/7/26)

      November 7, 2026

      Scooter Empire codes (November 2026)

      November 6, 2026

      Snap Has More Than 30 Million Paid Subscribers Across Snapchat+ And Other Plans

      November 5, 2026

      Cover Reveal – Tomb Raider: Legacy Of Atlantis

      November 4, 2026
    • New Release

      Aces High promises free future heists, and its first one already has a date

      November 8, 2026

      Ares: The Iron Vanguard’s new update sees you and 15 other players take on a giant flying robot

      November 7, 2026

      We Got A Deep-Dive On The Dungeons And Monsters Coming To D&D: World of Warcraft

      November 6, 2026

      Understanding Ironman Modes in RuneScape Private Servers: How to Progress on a New RSPS

      November 5, 2026

      Are Free-Tier Members Secretly Destroying Your Community’s Economy?

      November 4, 2026
    • Reviews

      Every Psycho Ranger in Power Rangers, Ranked by Strength

      November 8, 2026

      Lootin’ & Scootin’ In VR’s Best New Co-Op Shooter

      November 7, 2026

      The Legend of Zelda Review: Exceptionally Familiar

      November 6, 2026

      Control Resonant review: A superbly strange action-RPG that’ll make you feel tiny and godly at once

      November 5, 2026

      Tales of Eternia Remastered PC Review

      November 4, 2026
    • PC

      You can “feel confident” Path of Exile 1 will continue to thrive alongside PoE 2, but don’t expect more new projects from GGG

      November 9, 2026

      Path of Exile 2’s game director thinks a death recap will finally allow us players to complain about the right things

      November 8, 2026

      GFN Thursday: ‘Hogwarts Legacy’ DLSS 5

      November 7, 2026

      This aquatic sandbox city-builder is free on Epic Games Store right now

      November 6, 2026

      Critical Role’s upcoming series with Hololive gave Matt Mercer ‘a deeper understanding and appreciation’ for vtubers

      November 5, 2026
    • PlayStation

      CrossWorlds Year Two begins today with Duel Mode, new characters, gadgets and more – PixelArena.io

      November 9, 2026

      Bringing Jin Sakai back to life for Ghost of Yōtei: Most Wanted – PixelArena.io

      November 8, 2026

      Hozy brings calm, tactile home restoration to PS5 on November 9 – PixelArena.io

      November 7, 2026

      new update brings New Game Plus, upgraded PSSR support for PS5 Pro today – PixelArena.io

      November 6, 2026

      October 2026’s top downloads – PixelArena.io

      November 5, 2026
    • Xbox

      Terrible Lizards: Movement Is Your Weapon

      October 31, 2026

      Play Minecraft on Nintendo Switch 2

      October 28, 2026

      How to Watch & What to Expect

      October 14, 2026

      DMZ — 5 Features to Get Excited for in Call of Duty: Modern Warfare 4’s New Mode

      October 10, 2026

      Monster Hunter Stories 3: Twisted Reflection Heading to XBOX on PC November 18

      October 9, 2026
    • Nintendo

      Final Fantasy X 25th Anniversary Fan Art Project Starts

      June 19, 2026

      Vanillaware’s Muramasa: Rebirth Returns as Muramasa: Revenant Blades  

      June 18, 2026

      Final Fantasy Tactics Gets New Game+ and Zodiac Compatibility

      June 17, 2026

      Final Fantasy Resonance HD-2D JRPG Brings Back Brave Exvius

      June 16, 2026

      Dead by Daylight Getting Silent Hill’s Hinako, Bubble Head Nurse

      June 15, 2026
    • Mobile

      Identity V Neo Series Pop Up Store Heading to Book Off USA

      June 21, 2026

      New Cardcaptor Sakura Mobile Game Appears Next Week

      June 20, 2026

      Mead Based on Umamusume Tokai Teio Being Made

      June 19, 2026

      Genshin Impact Luna VIII Adds Sandrone and the Frost Moon

      June 18, 2026

      New Honkai: Star Rail Nendoroids Are Anaxa and Phainon

      June 17, 2026
    • Hardwares

      Raven Prism Linux Wearable Computer Now Available for Pre-Order

      November 8, 2026

      SteamVR beta promises sharper VR streaming, but you may need to reset one setting

      November 7, 2026

      SEGA Brings House of the Dead Back as a Two-Player VR Attraction

      November 6, 2026

      Meta will stop adding features to Quest 2 and Quest Pro in 2027, but your games can keep working

      November 5, 2026

      RoboParty Launches RP1, a Full-Stack Open-Source Humanoid Robot

      November 4, 2026
    • Software

      Infor’s Employee Advocacy program lands $100K in EMV in one month

      August 20, 2026

      5 Ways To Measure The ROI Of Influencer Marketing

      June 3, 2026

      How to Protect Your Digital Assets

      June 2, 2026

      How to Use TikTok Templates to Spice Up Your Content

      June 1, 2026

      YouTube Shorts Monetization: How To Grow Your YouTube Channel with Shorts

      May 31, 2026
    • Guides

      Steal a Superpower codes (November 2026)

      November 9, 2026

      Today’s Wordle hint and answer for Sunday, November 8

      November 8, 2026

      Beneath Dust and Snow Quest Solution (Danica Code Riddle) In Genshin Impact

      November 7, 2026

      Hajime Rising codes (November 2026)

      November 6, 2026

      Today’s Wordle hint and answer for Thursday, November 5

      November 5, 2026
    • E-Sport

      The MongolZ end FURIA’s winning run as NAVI send Falcons out of IEM Beijing

      November 7, 2026

      Jordan Esports Federation signs MoU with King Hussein Business Park to host more events

      November 6, 2026

      Circuits & Leaderboards: Organize and Track Competition Across Multiple Tournaments

      November 5, 2026

      KRÜ Blaze win Game Changers Championship from lower bracket, ending Gentle Mates’ unbeaten run

      November 4, 2026

      Pokémon UNITE to shut down in March 2027 as Aeos Crown registration opens

      November 3, 2026
    • Entertainment

      Gabourey Sidibe Says She Heard Raven-Symoné Told People Not to Befriend Her—Raven Admits Jealousy

      November 8, 2026

      Netflix’s Allen Is Arriving! Release Date, Cast, Trailer & More

      November 7, 2026

      Glenn Close, 79, Swears by $26 Paper Patches She Wears to Bed: ‘It Works’

      November 6, 2026

      All of Us Are Dead Season 2 Added Cast Members & Updates

      November 5, 2026

      Brittany Mahomes Blasts NFL Referees After Penalty Wipes Out Patrick Mahomes’ Potential Game-Winning Touchdown

      November 4, 2026
    • Movies

      Camerimage Founder Marek Zydowicz on AI, Aronofsky

      November 8, 2026

      Madden star Nicolas Cage was ‘way out of [his] comfort zone’

      November 7, 2026

      Former Disney EVP, DreamWorks SKG Original Exec

      November 6, 2026

      Bill Nighy lands prehistoric adventure role

      November 5, 2026

      ‘The Incomer’ Filmmaker Talks BAFTA, Domhnall Gleeson, Moby, New Film

      November 4, 2026
    • Featured

      Ocarina Of Time Even Better

      November 9, 2026

      “I feel that sense of responsibility more acutely”: After BioWare’s closure, the makers of a new Mass Effect 3 co-op remaster mod look to carry their legacy

      November 8, 2026

      Award-Winning Composer And Musician Jon Batiste Talks Ocarina Of Time’s Music And Why ‘Guile’s Theme’ Goes With Everything

      November 7, 2026

      Oblivion and Skyrim’s gap was bridged by forward-looking books about a murderous floating island, so why is The Elder Scrolls 6 stuck reanimating a world that’s stood still since 2011

      November 6, 2026

      Holiday Gift Guide 2026 – Game Informer

      November 5, 2026
    PixelArena.io
    Home»Reviews»Hollow Knight: Silksong review | PixelArena.io
    Reviews March 22, 2026

    Hollow Knight: Silksong review | PixelArena.io

    Facebook Twitter Pinterest WhatsApp Copy Link
    Hollow Knight: Silksong review | PixelArena.io
    Share
    Facebook Twitter Pinterest WhatsApp Copy Link

    Hollow Knight: Silksong review

    Hollow Knight: Silksong has a mean streak that sometimes tilts into vindictiveness, but its pin-sharp combat and wondrous exploration are too good to pass up.

    • Developer: Team Cherry
    • Publisher: Team Cherry
    • Release: September 4th 2025
    • On: Windows
    • From: Steam, Game Pass
    • Price: $20/£17/€20
    • Reviewed on: Steam Deck; Intel Core i9-10900K, 32GB RAM, Nvidia RTX 3090, Windows 10

    I want to give Hollow Knight: Silksong a thrashing. A fully suited C-suite bollocking. I want to verbally repay unto it every cruel death, every pernickety jumping puzzle, every time-thieving runback it’s inflicted on me across the past five days.

    But I can’t. For every moment of frustration, there are five of relief, of joy, of beauty even. As in Hollow Knight, Silksong stretches itself over a vast Metroidvania map, and yet its intricacies – its narrowest tunnels leading to grand new regions, its more acrobatic and tailorable combat movesets – make for constantly rewarding exploration, as well as some thrillingly free-flowing bugfights. There have been a couple times when I never wanted to play it again, and many more when I wish I never had to stop.

    This time, as you traverse the deeply religious (and utterly bell-obsessed) kingdom of Pharloom, you’re playing as Hornet – a recurring Hollow Knight boss whose newly weakened state suggests she’s spent the last eight years eating Deliveroo and endlessly refreshing her own subreddit. Start reawakening abilities and unearthering upgrades, though, and some of that old power starts humming once more. Her heal is riskier than the Knight’s, using up an entire supply of silk/soul/energy/whatever, but much more potent, and equipping different crests will – similar to a stance system – significantly alter her base moveset of needle slashes. Even her dash power, gained relatively early, adds sprinting and long-jump abilities that the Knight’s equivalent never did.

    Very quickly, then, Hornet becomes a more agile hero, albeit one that needs skillful application of her talents to avoid shunting into another bug’s blade. It’s also understandable that to counter this agility, she should face more powerful foes, though how Silksong goes about this is a bit blunt: it basically gives everyone outside of the humblest larvae an unexpectedly generous health pool and, for boss and grunt bugs alike, the strength to hit for two masks of health instead of the standard one.


    Hornet flips over an enemy in Hollow Knight: Silksong.
    Image credit: PixelArena.io/Team Cherry

    This is harsh. The maths involved essentially make the first, hard-earned mask upgrade useless. You start with five, so upping to six won’t actually let you survive an extra hit, which together with the reduced availability of heals makes it feel like you need to play an even more pixel-perfect dodging game than in Hollow Knight.

    Still, since all that falls under a fair and long-lasting tenet of Soulslikery – don’t get hit in the first place – I can’t get too cross about it. Yet Silksong does, sometimes, let slip a more recognisably callous side, one with – at best – antiquated views on punishing failure.

    This is most apparent in some of the platforming challenges, specifically those that rely heavily on pogoing. For the uninitiated, that’s performing a downwards strike on an enemy or environmental prop to bounce back up off it. These bits are uniformly horrible, because unlike so much of Silksong’s combat – and indeed, the majority of its running/jumping/grappling moves – pogoing doesn’t feel consistent.

    Sometimes I’ll boing into the sky, nearby insects holding up little ‘10.0’ signs (in my mind). Others, I’ll get about three millimetres of air from the same manoeuvre and tumble fatally into some spikes. Because there are always spikes. It gets marginally more forgiving with a particular crest that swaps Hornet’s default diagonal thrusts for a straight downward sweep, but the uneven reactions to successful hits remains a source of lost health and swear words throughout.


    Hornet takes a break in the restored town of Bellhart in Hollow Knight: Silksong.

    It doesn’t need to be like this, and the worst part is that Silksong knows it. There’s one region that’s basically one super-extended platforming run, and despite it being diamond-hard in its own right, I relished fresh attempts because I was only ever being held back my own timing and movements – not the whims of a bouncy flower.

    Also, frankly, at least that region had reasonable access to benches. Silksong typically subscribes to the Dark Souls 2 school of thought on respawn points: not many, and none in useful places, especially not near bosses or midway through lengthy pogo gauntlets. If I squint I can almost, sort of, vaguely, kind of see the point to these runbacks: something about penalising your carelessness, combined with the added tension of having to fight or parkour your way back to your dropped loot without another death erasing it forever.

    Except the tension thing doesn’t work because you can just dash over or under every non-boss enemy, and losing to a boss themselves already carries the punishment of not allowing you to play the game any further. In other words, they’re boring busywork, a fact that modern Souls and Soulslikes have increasingly got wise to. Even FromSoftware, developers to whom the Hollow Knight games partially owe their existence, knew to put Stakes of Marika in Elden Ring.


    An enemy attack break's Hornet's heal shield in Hollow Knight: Silksong.
    Image credit: PixelArena.io/Team Cherry

    So yes, Silksong is hard, and not always in ways that are fun to overcome. There is, however, a touch of give and take here. In exchange for tougher battles and platforming, exploration and navigation get some concessions – none of which amount to full-on handholding, but should let you enjoy wandering without needing a pad full of notes on the side. Objectives and sidequests, for example, are now tracked in your journal. Metroidvania heresy? Not quite – quest descriptions are still light enough on details that you’ll still need to listen to NPC chatter for meaningful pointers. It’s just a little help with keeping count of which errands you’ve agreed to, or how many collectibles you’ve gathered for certain tasks.

    Background signage highlighting benches, shops, and fast travel points also seem more frequent and much harder to miss than in Hollow Knight. Again, this is hardly the game playing itself, but as long as I’m being battered around by double-damaging megafauna, I think I deserve the likes of bigger signs. New players, who are otherwise afforded nothing but pain, should find these help them avoid getting lost as well.

    Still, sometimes it’s nice to get lost on purpose. Pharloom is, as previously discussed, an absolute looker, and half the pleasure of navigating its caves, crypts, and palaces is looking for its next chunk of lavishly drawn, beautifully lit fantasyscape. It’s still a broken vestige of a once-prosperous realm, as is custom, but it’s a bit more diverse than Hallownest, enticing you into magma-pooled factories and snow-capped mountains. Where there’s more of a crossover between games, the qualities of each biome seem heightened and intensified: its leafy areas are slightly more verdant, its royal towers slightly more opulent. It’s a darkly wonderful place to be, hardship or no.


    Hornet plays her needolin in front of a choir of statues in Hollow Knight: Silksong.
    Image credit: PixelArena.io/Team Cherry

    It’s also another, enormous example of how well Team Cherry can effectively beckon you to danger. Almost every tunnel or silo is littered with offshoots and ledges, just begging for a quick look, which often turns into a long look, which might just turn into two hours poking around a completely different area that you may have never discovered if you didn’t take that one turn.

    These paths won’t always lead to something grand, or even something you can attend to immediately – this is still the M-V word – but going off-track becomes second nature when so many do lead to something interesting, or valuable, or indeed, something you just know you’ll come back to later. Also, that tingly sense of danger invoked by runback apologists? You get something just like that every time you enter a new area, creeping forward into the unknown with a watchful eye out for ambushes.

    There is some backtracking, especially if you’re doing sidequests, though the sprint and those well-marked fast travel spots shave off most of the tedium. Besides, revisiting settlements makes for good opportunities to check in with Silksong’s likeable cast of NPCs, who very often have something new to say on repeat visits – about the world, about its story, about you – even if they’ve nothing new to ask in return.

    Silksong’s simplest pleasure, mind, is its greatest one: hitting nasties with a sharp piece of metal. The hefty, percussive thwack of Hornet’s needle is even more of a satisfying sense-tickler than Hollow Knight’s nail, and the extra mobility – compounded by the meatiness and higher damage output of enemies – ensures that fights, big or small, routinely become dynamic back-and-forths where victory or death balance on a pin’s edge. Silksong’s combat has had the better of me dozens of times, and yet it’s so electric and frenetic that writing this paragraph still makes me wish I was back in the midst of it.


    Hornet fights off waves of high-level bugs in Hollow Knight: Silksong.
    Image credit: PixelArena.io/Team Cherry

    After getting past the initial couple of basic bigbugs, there’s a good mixture of boss concepts in here as well. My favourites are the ones that simply have you one-on-one with direct fighters – straight duels serve as the best showcases for all your combined talents – but there’s a respectable variety across the board, ranging from giants that mess with the safety of the terrain to bullet-hell hazard spewers and, in one particularly memorable battle, twin automatons that make Silksong’s oft-balletic fighting a literal dance. They’re fun to fight, even if they’re not at all fun to lose to.

    Happily, Silksong also gives you much more scope to tweak your offensive and defensive options than the original’s charm system afforded. On top of Hornet’s thread skills, replacing the Knight’s spells and Nail Arts, an unlockable array of tools provide heaps of new melee, ranged, or protective gadgets. These all plug into your selected crest, which determines base attack patterns – I ended up settling on the long, loping swings of the Reaper crest, with shorter, faster stabs or more powerful charged-up strikes emerging as alternatives. Ultimately, it all amounts to a welcome degree of flexibility, especially where bosses are concerned. As much as these fights are decided by dodging skills, I’ve definitely had some clashes go smoother after mixing up my tools.

    I’m still not convinced that counterbalancing your own strengths requires a mean streak that’s quite as mean as Silksong’s. And I didn’t even have space to complain much about the trade economy, which bleeds you dry for rosary beads (Pharloom’s chosen currency) despite only half the game’s enemies dropping them. Still, when I look at Silksong in my Steam library – a strange thing in itself, given how long it took to get there – I don’t think about counting beads. I don’t even think about boss runbacks. I think about the little branches on my map, representing territory unexplored and adventures yet to be had. I think about how I can shine my needle to a keener edge, and what would happen if I thrust it into that lanky bug I couldn’t get part earlier.

    In short: Silksong, I can and will get mad at you. But I can’t stay mad at you. You brilliant, beautiful bastard of a game.

    Share. Facebook Twitter Pinterest LinkedIn WhatsApp Copy Link
    Previous ArticleLEGO Officially Reveals New Star Wars Sets, But Some Fans Aren’t Happy
    Next Article Minecraft Dungeons II Announced For PC and Console

    Related Posts

    Every Psycho Ranger in Power Rangers, Ranked by Strength

    Lootin’ & Scootin’ In VR’s Best New Co-Op Shooter

    The Legend of Zelda Review: Exceptionally Familiar

    Control Resonant review: A superbly strange action-RPG that’ll make you feel tiny and godly at once

    Tales of Eternia Remastered PC Review

    One Piece Creator Oda Officially Makes Sanji Yonko Level

    A Fun & Funny VR Job Sim With Something To Say

    Phantom Blade Zero Review: Wuxian Wonder Abounds

    Add A Comment
    Leave A Reply Cancel Reply

    Follow Us
    • Facebook
    • Twitter
    • Pinterest
    • Instagram
    Top Picks
    PlayStation

    Star Rail Anomaly Arbitration High Difficulty Mode Arrives in 3.6

    PlayStation August 2, 2025
    Nintendo

    Triangle Strategy, Persona 4 Arena Ultimax, Lots Of News | All Things Nintendo

    Nintendo March 5, 2026
    Entertainment

    Why Gen Z Is Outpacing Other Generations in Sexual Activity

    Entertainment February 6, 2026
    Reviews

    Super Mario RPG Remake Review

    Reviews December 11, 2025
    Hardwares

    visionOS 2.4 Update Brings Apple Intelligence to Vision Pro

    Hardwares May 6, 2025

    Subscribe to Updates

    Get The Latest News, Updates, And Amazing Offers

    Editors Picks
    News June 7, 2025

    Niantic Launches ‘Hello, Dot’ on Meta Quest Devices

    Entertainment May 6, 2026

    The Internet Laughed at Her Failed Robbery. The Clerk Who Faced the Gun Saw Something Much Darker

    Nintendo December 26, 2025

    Pokémon Scarlet And Violet Review, Wii U Turns 10 | All Things Nintendo

    PlayStation January 19, 2026

    Wudwud Headgear Available in Monster Hunter Wilds Event Quest

    About Us
    About Us

    Your ultimate source for gaming news, delivering the latest updates, reviews, and insights from the gaming world. Stay informed, entertained, and ahead of the game with our comprehensive coverage of all things gaming.

    Facebook X (Twitter) Instagram Pinterest
    Our Picks
    E-Sport

    Should VCT change its qualification rules after Masters London champion Leviatán missed out on Champions Shanghai?

    Movies

    ‘The Nice Guys’ Storyboard Artist Was 67

    Entertainment

    Amber Heard Finishes Her First Half-Marathon in Under 100 Minutes

    Top Reviews
    Guides

    Steal a Superpower codes (November 2026)

    PC

    You can “feel confident” Path of Exile 1 will continue to thrive alongside PoE 2, but don’t expect more new projects from GGG

    PlayStation

    CrossWorlds Year Two begins today with Duel Mode, new characters, gadgets and more – PixelArena.io

    © 2026 PixelArena.io.
    • Home
    • About Us
    • Contact us
    • Privacy Policy
    • Terms & Conditions

    Type above and press Enter to search. Press Esc to cancel.