Close Menu
PixelArena.io
    What's Hot
    Featured

    Review: Trails in the Sky 1st Chapter Is an Essential JRPG

    News

    Hazard Pay is a block-pushing puzzle game you can really sink your mop into

    New Release

    Clockwork Revolution Preview – Rabbit’s Got A Gun

    Subscribe to Updates

    Get The Latest News, Updates, And Amazing Offers

    Important Pages:
    • Home
    • About Us
    • Contact us
    • Privacy Policy
    • Terms & Conditions
    Facebook X (Twitter) Instagram Pinterest
    Trending
    • The Smash scene needs Super Smash Bros. 6 to come out ASAP
    • Berlin Smart Glasses by L’Atitude 52°N Now Available for $449
    • Cannes Film Festival Photo Diary
    • Ariana Grande’s R.E.M. Beauty Merges Pop Music Identity with Its Latest Message
    • Dallas woman had her husband’s truck struck by lightning, and the rubber tires myth just got debunked
    • Xbox Games Showcase 2026: Every Major Reveal, Trailer and Release Date – Part 2
    • Review: Momento Encourages Certain Item Arrangements and Unpacking
    • 007 First Light: Uninvited Walkthrough
    • Home
    • About Us
    • Contact us
    • Privacy Policy
    • Terms & Conditions
    Facebook X (Twitter) Instagram Pinterest
    PixelArena.io
    • News

      Dallas woman had her husband’s truck struck by lightning, and the rubber tires myth just got debunked

      June 10, 2026

      Contexto 1360 Answer & Hints (June 9 2026)

      June 9, 2026

      Valheim’s gorgeous Deep North brings it to 1.0, but it’s still a “canvas to continue painting on”

      June 8, 2026

      US States Are Reportedly Planning To Sue To Block Paramount’s Warner Bros. Takeover

      June 7, 2026

      Super Yooka-Laylee Kart Revealed And It’s A Pixelated Racer With A Story Campaign, 8-Player Split-Screen, And More

      June 6, 2026
    • New Release

      Xbox Games Showcase 2026: Every Major Reveal, Trailer and Release Date – Part 2

      June 9, 2026

      Ultrapool is Balatro but for pool, unsurprisingly, and it’s coming soon to iOS and Android

      June 8, 2026

      Final Fantasy VII Revelation Preview – Queen’s Blood Is Back And Has A New Protagonist

      June 7, 2026

      Best Casino Games To Try This Year

      June 6, 2026

      Resident Evil Code: Veronica Remake Officially Announced

      June 5, 2026
    • Reviews

      Review: Momento Encourages Certain Item Arrangements and Unpacking

      June 9, 2026

      Yoshi and the Mysterious Book Review – Low Stakes Charm

      June 8, 2026

      To A T review | PixelArena.io

      June 7, 2026

      How Cashback Works And Help In Online Casino Gaming

      June 6, 2026

      Randall Park Discusses Among Us’s Lengthy Release

      June 5, 2026
    • PC

      NVIDIA, KRAFTON, NC and Reigning ‘League of Legends’ Champions T1 Celebrate RTX Spark at Korea’s PC Bangs

      June 9, 2026

      The Phantom X Original Character Popularity Poll Opens

      June 8, 2026

      I’ve run the numbers, and if the Steam Machine does arrive this summer, this is how much it should cost

      June 7, 2026

      Halloween teases single-player slash ’em up campaign in grisly new trailer

      June 6, 2026

      GFN Thursday: ‘Neverness to Everness’ GeForce NOW

      June 5, 2026
    • PlayStation

      Hands-on and more details on 6 upcoming PS5 games – PixelArena.io

      June 9, 2026

      New FFVII Revelation Sephiroth Voice Actor Revealed

      June 8, 2026

      16 games coming to PS5 – PixelArena.io

      June 7, 2026

      Street Fighter Beach Queens Swimsuit Figures of Chun-Li and Cammy Coming

      June 6, 2026

      State of Faye – PixelArena.io

      June 5, 2026
    • Xbox

      Atelier Yumia Switch 2 Edition, Atelier Karia Announced

      June 9, 2026

      Resonance: A Plague Tale Legacy Arrives August 27 – Learn More About This Compelling Prequel

      June 8, 2026

      Persona 4 Revival Remake Arrives in 2027

      June 7, 2026

      Son of Thanjai Brings an Ancient Empire to Life in New Gameplay Trailer

      June 6, 2026

      New Gundam Game Is Rogue Orbit

      June 5, 2026
    • Nintendo

      Kingdom Hearts Cloud Version Switch Games Delisted

      June 9, 2026

      Sea of Stars Sunset Edition and Switch 2 Version Announced

      June 8, 2026

      Castlevania: Belmont’s Curse Release Date Set

      June 7, 2026

      Atari Working on Barbie Rewind and Godzilla: Destroy All Monsters Melee Remastered Games

      June 6, 2026

      Izanagi Games’ Akiba Lost Demo Lets You Play Part of 1 Day

      June 5, 2026
    • Mobile

      Kairosoft Making New One Piece: Grand Gourmet Game

      June 9, 2026

      New Honkai Impact 3rd Seele Battlesuit Arrives in 8.9

      June 8, 2026

      Next Goddess of Victory: NIKKE Animated Short Stars Marian

      June 7, 2026

      Next Vampire Survivors DLC Expansion Is Legacy of the Bloodmoon

      June 6, 2026

      Next Love and Deepspace Nendoroid Is a Rafayel Figure

      June 5, 2026
    • Hardwares

      Berlin Smart Glasses by L’Atitude 52°N Now Available for $449

      June 10, 2026

      ShadowMaker Smart Shirt Turns Body Movement Into Controls

      June 9, 2026

      Snap Acquires Spatial AR Company Illumix to Support Specs

      June 6, 2026

      Newcastle United Adds Immersive AI Fan Engagement Platform

      June 4, 2026

      Virtuix Secures SBIR Funding for VR Mission System

      June 3, 2026
    • Software

      5 Ways To Measure The ROI Of Influencer Marketing

      June 3, 2026

      How to Protect Your Digital Assets

      June 2, 2026

      How to Use TikTok Templates to Spice Up Your Content

      June 1, 2026

      YouTube Shorts Monetization: How To Grow Your YouTube Channel with Shorts

      May 31, 2026

      How to Get Youtube Sponsorships for Small Channels and Creators

      May 30, 2026
    • Guides

      007 First Light: Uninvited Walkthrough

      June 9, 2026

      Solo Leveling Studio Officially Lines Up Its Next Hit Anime

      June 8, 2026

      Elden Ring Millicent Questline All Steps and Rewards

      June 7, 2026

      AION 2 Just Announced Its Launch Window at Summer Games Fest

      June 6, 2026

      Lego Batman: Old Gotham South Riddler puzzle locations and solutions

      June 5, 2026
    • E-Sport

      The Smash scene needs Super Smash Bros. 6 to come out ASAP

      June 10, 2026

      VALORANT continues to be afraid of exploring Nanobomb even during Pride Month

      June 9, 2026

      Combo Breaker 2026 was a sad reminder that the FGC can still be uncomfortable for women

      June 8, 2026

      Co-streaming shouldn’t count towards actual esports tournament viewership: Esports Insider debates

      June 7, 2026

      From $1.5M contracts to players paying their own $2K transfer fees, a damning indictment of the Call of Duty League economics

      June 6, 2026
    • Entertainment

      Ariana Grande’s R.E.M. Beauty Merges Pop Music Identity with Its Latest Message

      June 10, 2026

      Costco Quietly Cut Prices on Kirkland Wings, Chocolate Almonds and More

      June 9, 2026

      Ice Age 6: Boiling Point- Release Date, Voice Artist, and Plot

      June 8, 2026

      Jennifer Lopez Joins SubwayTakes to Settle New York’s Biggest Identity Question

      June 7, 2026

      Paris Hilton Joins Hunt for the Man Behind a Massive Deepfake Abuse Site

      June 6, 2026
    • Movies

      Cannes Film Festival Photo Diary

      June 10, 2026

      Jennifer Lopez and Brett Goldstein Lead ‘Office Romance’ to a Number One Debut

      June 9, 2026

      Bill Nighy joins Caine cast

      June 8, 2026

      Legacy of a Divisive Movie

      June 7, 2026

      Jennifer Lopez Hits the London Red Carpet for ‘Office Romance’

      June 6, 2026
    • Featured

      Review: Tavern Talk Stories: Dreamwalker Lets You Solve Problems With Drinking

      June 9, 2026

      Interview: Getting Competitive With Dissidia Duellum Final Fantasy 

      June 8, 2026

      Here’s Everything Announced During The 2026 Summer Xbox Games Showcase

      June 7, 2026

      What are we all playing this weekend?

      June 6, 2026

      Review: One Move Away Is More Physics Puzzle Than Tetris Organization

      June 5, 2026
    PixelArena.io
    Home»Featured»Review: Demonschool Feels Like Persona Paired With a Sitcom
    Featured November 20, 2025

    Review: Demonschool Feels Like Persona Paired With a Sitcom

    Facebook Twitter Pinterest WhatsApp Copy Link
    Review: Demonschool Feels Like Persona Paired With a Sitcom
    Share
    Facebook Twitter Pinterest WhatsApp Copy Link

    There are times when I’m not sure I enjoy playing Demonschool. The artistic direction is fantastic and I like the general idea. While not laugh-out-loud funny, sometimes the quips in it make me smile. Demonschool also feels like more of a callback to the classic PlayStation Persona games, which I appreciate. Unfortunately, the combat system never clicked with me, a lot of elements aren’t explained well, and the constant drive to force as many jokes into every conversation left it all feeling a bit offputting.

    The world is about to end. Faye was trained by her demon hunter grandfather who passed down a prophesy that in 2000, demons would break through the barrier into the real world. It suggested she needed to be at a certain island at a specific time, ideally with some descendants of fellow warriors and supernatural families, to strike back. She even meets one of them, Namako, on the ferry to attend the university there. Something is clearly up there, and her and her Black Magic Club will need to balance assignments, assaults by gangsters and demons, and life to survive.

    The tone of Demonschool is a little unusual, and I’m not sure it will suit everyone. It feels like characters sometimes fall into one of two categories: exuberant Shonen Jump protagonists passionate about everything and serious skeptics who maybe don’t want to be there. Like Faye, Destin, and Ti? They’d love hanging out with Luffy, Naruto, and Yuji. Knute, Namako, and Aina? I think they’d rather not. The story is interesting and concept is fine, but sometimes I wish there wasn’t constant attempts to pack as many one-liners as possible into every conversation. I get that it’s always been described as a “light horror” game, but the writing started to feel more like a sitcom than an RPG infused with humor at perfect moments. Because of that, I often felt like Necrosoft was trying too hard to make characters funny than offer actual development for any of them. The degree of constant riffs present here almost reminded me of the pacing of an episode of Family Guy.

    Like the Persona series, Demonschool follows a schedule leading up to this apocalypse over a series of weeks. Each week there’s an assignment, and not completing it by the weekend means being sent to jail and the world being in grave danger. Each day is split into morning, afternoon, and evening time periods, and you’ll be able to fast travel to spots on the map to talk to people, take on side quests, train, and advance the story. Areas of note will feature an icon reminding you that you can head there for a certain interaction or to take on a quest. While each week does feature the idea of getting an assignment done by the weekend, Demonschool involved more of the concept of time-sensitive pressure, rather than actual deadlines like the sorts found in Persona 3, 4, and 5 or the Atelier series. I never found myself in a situation where it seemed like there was any danger of not getting the campaign quest completed in time.

    Image via Necrosoft Games

    When you enter a side quest or campaign mission, it will typically involve some conversations and a battle. This involves putting four characters in your party into the field and fighting until X number of enemies are defeated or the boss is downed so you can “seal” things off. Each character has a designated role. So someone like Faye, Destin, and Mercy are going to be attackers. While Namako can attack, she is a debuffer that can freeze and weaken enemies primarily. Knute the pacifist doesn’t attack, but can heal allies (and also debuff if you buy and learn the right techniques). Characters can only move in straight lines a certain number of tiles from where they are, though you can sidestep to the left or right as essentially a “free” movement. Ideally, you want to use a debuffer like Namako to arrange enemies into the right positions and weaken them, then use someone like Destin to attack a whole group at once. If you’re especially lucky and an ally is nearby in the process, that can trigger them to attack too. When you hit the defeated foe quota, you can send one person to the opposite end of the map to start the “sealing” process to end the fight. (Boss fights end automatically once the big bad is defeated.) There’s no experience system or leveling up, so characters remain locked at three HP and stats won’t increase, but you can equip them with things like up to three Techniques that can grant them buffs like healing if they walk on poison or more rewards for beating enemies, the ability to push allies with attacks, or for a healer to debuff enemies with healing.

    The thing is, I dislike the Demonschool combat system. It’s poorly explained, as you won’t realize it’s an immediate “game over” if enemies reach the “barrier” on your side of the field twice until it happens once. I might work out the “perfect” moves and approach for the first turn of a fight, but then the appearance of the next hordes would be such that nobody was in a good spot to set up solid combos after that. The nature of it also means everything often takes much longer than it needs to. Encounters usually are manageable and I’d even say easy, but because I’d be bumbling around the screen trying to reach enemies, buff attackers/debuff demons, and set up combos to take out as many as possible in one turn, it’d take forever. The first boss? Due to its teleporting mechanic every round and constant summoning of demons trying to reach the human world if I didn’t have someone back there to attack them, it took me over half an hour to beat. Some side quest missions will flood the map with foes, making it difficult to see where your allies or optimal targets are. And while we do get a wealth of allies, the “sweet” spot with a party seems to be two attackers, one debuffer, and one healer, which meant I tended to rely on the starting group of Faye, Namako, Destin, and Knute and didn’t really give folks who joined after like Mercy and Aina a chance unless forced since, unlike the initial four, Necrosoft doesn’t do as good of a job explaining those newcomers’ specialties and why they should be used instead.

    Images via Necrosoft Games

    At times, I felt like genuine difficulty was abandoned in favor of overwhelming a player with hordes of enemies without any explanation as to what some of them were capable of until they did it and ruined your plans. It never felt like it flowed well when I played. I never had these sorts of issues in games like Into the Breach, Fantaland, TMNT Tactical Takedown, and Fights in Tight Spaces, which all balance movement and defeating enemies in a similar sort of way. The best way I can explain it is that I felt like Necrosoft wanted each Demonschool battle to feel like a tactical puzzle with a correct “answer” for each encounter, but the execution usually makes that impossible. On the plus side, if you fail a battle, you can immediately opt to either replay it or skip it, so you get an “out” and can keep going regardless of your success. 

    It’s a shame the combat system didn’t click with me, as the rest of the execution of Demonschool generally feels pretty great and like the classic Revelations: Persona or Persona 2 perspective and atmosphere paired with some of the more modern entries’ relationship and character building mechanics. The environmental designs are fantastic, as are the character portraits. It really looks cool and, when I wasn’t fighting, I really enjoyed the “daily life/investigation” gameplay mechanics, even though I never felt any scheduling pressure since taking a side quest or engaging in a minigame or activity wouldn’t advance the time of day. Once you get past the first week, you start to get more side quests, relationship-building, and character building opportunities, which I enjoyed too.

    There is a slight downside to that however, and it is again that I feel like certain concepts aren’t introduced well enough or sometimes at all. For example, we can assign party members to study certain abilities that can be equipped to do things like make a person immune to the “Tether” effect. A message will pop up saying when that unlocks. But… how to study isn’t explained well, leaving you to hopefully tab over to it in the menu and happen upon it yourself. You can buy better furniture for the club room, but it isn’t explained why you should. (It’s cosmetic.) There will be opportunities to do things like toss coins in a fountain or shrine! Why? Just do it for maybe a different response each day! (You can get techniques this way, so it is worth it.) You can fish and collect different fish, but why? (Types are added to a compendium and you unlock an additional fishing spot and quests in that line.)

    Images via Necrosoft Games

    Due to the nature of Demonschool’s release, I’ve also been playing it for a while. Primarily on PC, though I did play on Switch a bit closer to launch. Since the bulk of my time was on PC, this review is based on that. (It works fine on the Switch too, though the font is a bit small there.) I’ve seen a lot of bugs come and go, with Necrosoft patching a bunch of them along the way. But there are still quite a few in there. Oddly, one of the ones I found most annoying will put a “new” note next to a location even if there is nothing actually “new” there. So you might still see an issue or two too. I haven’t personally encountered it, since I didn’t get that particular ending on my playthrough, but I was warned one ending is in need of a patch due to a “loop” in it, so keep an eye out for that until the developer shares a fix for it. I was hoping that the delay meant all issues would be fixed by launch, but at least I haven’t experienced save issues in weeks.

    Demonschool is definitely going to be a “your mileage may vary” kind of game, and I suspect fans of classic Persona games or Necrosoft titles may end up appreciating it most. The art direction and design looks gorgeous. The concept is good, and handling demons each week leading up to a possible apocalypse is interesting. But it does feel more like the script takes more cues from sitcoms than dramas with occasional comedic moments, which may not appeal to everyone. This take on a tactical combat system also involves some design choices that might be off-putting and not appeal to everyone. It’s an interesting concept for a game, but also quite niche.

    Demonschool will appear on the Switch, PS4, PS5, Xbox One, Xbox Series X, and PC on November 19, 2025. 

    Demonschool

    Demonschool is going to be a “your mileage may vary” kind of game, with classic Persona and Necrosoft fans probably appreciating it most. PC version reviewed. Review copy provided by company for testing purposes.

    Share. Facebook Twitter Pinterest LinkedIn WhatsApp Copy Link
    Previous Article“Our good vibe makes us perform better”: Karmine Corp Glance at VALORANT Game Changers Championship 2025
    Next Article Google Play’s Best Games of 2025 Winner Is Pokemon TCG Pocket

    Related Posts

    Review: Tavern Talk Stories: Dreamwalker Lets You Solve Problems With Drinking

    Interview: Getting Competitive With Dissidia Duellum Final Fantasy 

    Here’s Everything Announced During The 2026 Summer Xbox Games Showcase

    What are we all playing this weekend?

    Review: One Move Away Is More Physics Puzzle Than Tetris Organization

    Interview: Holostars Vtuber Octavio Talks About His Latest Songs

    Here’s Everything Shown During The June 2026 PlayStation State Of Play

    After a week of playing on nothing but Panther Lake laptops, it’s safe to say that Intel has its gaming mojo back

    Add A Comment
    Leave A Reply Cancel Reply

    Follow Us
    • Facebook
    • Twitter
    • Pinterest
    • Instagram
    Top Picks
    Mobile

    8.3 Honkai Impact 3rd Update, Test Features Erdos Helia Battlesuit

    Mobile June 2, 2025
    Mobile

    Kairosoft Making New One Piece: Grand Gourmet Game

    Mobile June 9, 2026
    PC

    This gaming mouse and controller hybrid looks ridiculous, and that’s why I have to try it

    PC March 12, 2026
    Nintendo

    Super Mario RPG Review, Persona 5 Tactica Impressions | All Things Nintendo

    Nintendo September 9, 2025
    Guides

    Wordle hint and answer for Thursday, May 7

    Guides May 20, 2026

    Subscribe to Updates

    Get The Latest News, Updates, And Amazing Offers

    Editors Picks
    PC April 8, 2026

    FFXIV 2026 Fan Fest Items Add FFVII Red XIII Minion, Motorcycle Mount

    Nintendo December 31, 2025

    Review: Arcana Famiglia Rinato Is Such a Stylish Otome

    Movies August 16, 2025

    Jeremy Thomas on Missing Cinema’s Golden Age, Hating Harvey Weinstein

    Mobile November 9, 2025

    Lucky Tidings Matikanefukukitaru Alt Joins Umamusume

    About Us
    About Us

    Your ultimate source for gaming news, delivering the latest updates, reviews, and insights from the gaming world. Stay informed, entertained, and ahead of the game with our comprehensive coverage of all things gaming.

    Facebook X (Twitter) Instagram Pinterest
    Our Picks
    Mobile

    Damselette Columbina Will Be Playable in Genshin Impact Luna IV

    Mobile

    A Miku Who Can’t Sing Blu-ray Has Acrylic Stand

    New Release

    Gear.Club Unlimited 3 Races Onto Nintendo Switch 2

    Top Reviews
    E-Sport

    The Smash scene needs Super Smash Bros. 6 to come out ASAP

    Hardwares

    Berlin Smart Glasses by L’Atitude 52°N Now Available for $449

    Movies

    Cannes Film Festival Photo Diary

    © 2026 PixelArena.io.
    • Home
    • About Us
    • Contact us
    • Privacy Policy
    • Terms & Conditions

    Type above and press Enter to search. Press Esc to cancel.