Close Menu
PixelArena.io
    What's Hot
    New Release

    Call of Duty: Modern Warfare 4 Preview – Modern Warfare 4 Is Returning To Basics While Improving On Its Gunplay

    Hardwares

    ShadowMaker Smart Shirt Turns Body Movement Into Controls

    Movies

    Robert Irwin Guides the Big-Screen Push for ‘Star Wars: The Mandalorian and Grogu’

    Subscribe to Updates

    Get The Latest News, Updates, And Amazing Offers

    Important Pages:
    • Home
    • About Us
    • Contact us
    • Privacy Policy
    • Terms & Conditions
    Facebook X (Twitter) Instagram Pinterest
    Trending
    • Kalshi esports volume reached $1.73 billion in twelve months 
    • Bigscreen is building a 3DoF mode for Beyond 2, and HTC calls dropping base stations unlikely
    • Jesse Eisenberg’s directorial debut was a ‘real learning curve’
    • Release Date, Cast, Production Details & More
    • 6 Questions to Ask Before Hiring a Speaker For Your Next Event
    • Games Like Trackmania – Six Titles Built Around Beating the Clock
    • How to Get Shelter Space in Planet Zoo 2
    • One Piece Is Officially Adding A Legendary Weapon To The Straw Hat Pirates
    • Home
    • About Us
    • Contact us
    • Privacy Policy
    • Terms & Conditions
    Facebook X (Twitter) Instagram Pinterest
    PixelArena.io
    • News

      6 Questions to Ask Before Hiring a Speaker For Your Next Event

      October 20, 2026

      The Awakening ends. Gigaverse Online comes next

      October 19, 2026

      Chain Games: Chain Reaction Beta V0.41.0 Makes Weapon Choice Set Your Running Speed – EGamers.io

      October 18, 2026

      NYT Crossword October 17 2026 Answers (10/17/26)

      October 17, 2026

      Volleyball Journey codes (October 2026)

      October 16, 2026
    • New Release

      Games Like Trackmania – Six Titles Built Around Beating the Clock

      October 20, 2026

      Pinball FX VR’s day-one roster names 41 tables, one short of the 42 Zen planned

      October 19, 2026

      Pokemon Masters EX tier list – best sync pairs to use

      October 18, 2026

      Eternal Anima Preview: Strive How I Want To

      October 17, 2026

      Is It Safe to Buy WoW Forever Gold from P2P Trading Platform?

      October 16, 2026
    • Reviews

      How to Get Shelter Space in Planet Zoo 2

      October 20, 2026

      The Magician VR: The Cursed Wand Review

      October 19, 2026

      Ace Combat 8: Wings of Theve Review: Soaring Higher Than Ever

      October 18, 2026

      Penguin Colony review – the least expected Soulslike you’ll play, and a cracking parody of Lovecraftian empires

      October 17, 2026

      New Official Hitman Release Confirmed for October 22

      October 16, 2026
    • PC

      The Finals Season 12 lets Scotty roast you by name, and I’m not sure we’re ready

      October 20, 2026

      23 devs teamed up to make a free game of ‘innovative yet questionable volume sliders,’ and it feels like browser-based WarioWare

      October 19, 2026

      Grab ten Steam games including Blue Prince, Peak, and Vampire Crawlers for just $25

      October 18, 2026

      Tech founder criticized for vibe coding game about shooting ‘zombies’ in San Francisco’s poorest neighborhood

      October 17, 2026

      Cities Skylines 2’s new theme park and zoo DLC will also make the base game stronger

      October 16, 2026
    • PlayStation

      Zenith update out today, brings more ways to play for newcomers and veterans alike – PixelArena.io

      October 20, 2026

      Gran Turismo 7’s Spec IV (Part 1) launches today and a first look at DualSense wireless controller – Gran Turismo Limited Edition

      October 19, 2026

      The Old Country, Horizon Forbidden West, Mycopunk and more – PixelArena.io

      October 18, 2026

      Official PlayStation Podcast Episode 551: Quadruple Duty – PixelArena.io

      October 17, 2026

      Peak climbs its way onto PS5 October 22 – PixelArena.io

      October 16, 2026
    • Xbox

      How to Watch & What to Expect

      October 14, 2026

      DMZ — 5 Features to Get Excited for in Call of Duty: Modern Warfare 4’s New Mode

      October 10, 2026

      Monster Hunter Stories 3: Twisted Reflection Heading to XBOX on PC November 18

      October 9, 2026

      Gears of War: E-Day – Surviving the First Night of Emergence

      October 7, 2026

      Invincible VS Open Beta Begins October 13: What You Need to Know

      October 2, 2026
    • Nintendo

      Final Fantasy X 25th Anniversary Fan Art Project Starts

      June 19, 2026

      Vanillaware’s Muramasa: Rebirth Returns as Muramasa: Revenant Blades  

      June 18, 2026

      Final Fantasy Tactics Gets New Game+ and Zodiac Compatibility

      June 17, 2026

      Final Fantasy Resonance HD-2D JRPG Brings Back Brave Exvius

      June 16, 2026

      Dead by Daylight Getting Silent Hill’s Hinako, Bubble Head Nurse

      June 15, 2026
    • Mobile

      Identity V Neo Series Pop Up Store Heading to Book Off USA

      June 21, 2026

      New Cardcaptor Sakura Mobile Game Appears Next Week

      June 20, 2026

      Mead Based on Umamusume Tokai Teio Being Made

      June 19, 2026

      Genshin Impact Luna VIII Adds Sandrone and the Frost Moon

      June 18, 2026

      New Honkai: Star Rail Nendoroids Are Anaxa and Phainon

      June 17, 2026
    • Hardwares

      Bigscreen is building a 3DoF mode for Beyond 2, and HTC calls dropping base stations unlikely

      October 20, 2026

      XREAL Announces XREAL 1 Pro+ AR Glasses for USD $599

      October 19, 2026

      Valve says the current ALVR release is not supportable on SteamVR’s side

      October 18, 2026

      Sandbox VR Announces 100th Location in Times Square, NYC

      October 17, 2026

      Steam’s Remote Play host crashes in Steam’s own encoder, and Valve merged a second report

      October 16, 2026
    • Software

      Infor’s Employee Advocacy program lands $100K in EMV in one month

      August 20, 2026

      5 Ways To Measure The ROI Of Influencer Marketing

      June 3, 2026

      How to Protect Your Digital Assets

      June 2, 2026

      How to Use TikTok Templates to Spice Up Your Content

      June 1, 2026

      YouTube Shorts Monetization: How To Grow Your YouTube Channel with Shorts

      May 31, 2026
    • Guides

      One Piece Is Officially Adding A Legendary Weapon To The Straw Hat Pirates

      October 20, 2026

      Evil Empire “will always miss Dead Cells,” but it’s already working on its dream collab

      October 19, 2026

      Today’s Wordle hint and answer for Sunday, October 18

      October 18, 2026

      Super Smash Bros. Player Banned From Tournament After Posts About Bug Bites Go Viral

      October 17, 2026

      Grab a secret agent game with a 95% Steam rating for free this week, plus a psychological horror spin on Mickey Mouse

      October 16, 2026
    • E-Sport

      Kalshi esports volume reached $1.73 billion in twelve months 

      October 20, 2026

      Sato plan puts babybay’s VCT China options in focus

      October 19, 2026

      Austin to host VCT 2027 Champions for first time

      October 18, 2026

      Malr1ne joins Liquid as Nisha steps away from Dota 2

      October 17, 2026

      Only one Dane remains in Astralis’ new CS2 lineup

      October 16, 2026
    • Entertainment

      Release Date, Cast, Production Details & More

      October 20, 2026

      Prince William Begged for ‘No More Pictures’ as a Child—Prince George’s First Day at Eton Was Very Different

      October 19, 2026

      Marshals Season 3: Release Date, Cast, Episode, and More

      October 18, 2026

      Clients Paid Six Figures to Shield Income From Taxes. Prosecutors Say a Texas Preparer Told Them to Ignore the IRS

      October 17, 2026

      Is Lanterns Season 2 Renewed? Plot, Release Date, and Episodes

      October 16, 2026
    • Movies

      Jesse Eisenberg’s directorial debut was a ‘real learning curve’

      October 20, 2026

      Who Is Billy Evans? What Happens Next?

      October 19, 2026

      Elizabeth Holmes‘ partner defends You Can See Everything

      October 18, 2026

      Jacob Elordi Thought He Was Insane Until He Saw a John Cassavetes Film

      October 17, 2026

      Zendaya lands mystery sci-fi blockbuster with Alex Garland

      October 16, 2026
    • Featured

      Finn Wolfhard Prefers Grass Type Pokémon And Classic SNES RPG Soundtracks

      October 20, 2026

      The Sunday Papers | Rock Paper Shotgun

      October 19, 2026

      Capcom Had To Ask RE Engine Engineers To Create The ‘Dynamic Dismemberment System’ For Onimusha: Way Of The Sword

      October 18, 2026

      The pleasures of Double Fine’s Thank You Bus Driver are not in the destination, nor the journey, but in slapping my disobedient passengers

      October 17, 2026

      Nazi Hunter Director On Whether The Game Is Political, Art Inspiration, Metaphysical Themes, Steam Demo, And More

      October 16, 2026
    PixelArena.io
    Home»Featured»Heroes of Might and Magic: Olden Era is a strong comeback for a strategy RPG series with few modern competitors, though it could explain itself better
    Featured April 17, 2026

    Heroes of Might and Magic: Olden Era is a strong comeback for a strategy RPG series with few modern competitors, though it could explain itself better

    Facebook Twitter Pinterest WhatsApp Copy Link
    Heroes of Might and Magic: Olden Era is a strong comeback for a strategy RPG series with few modern competitors, though it could explain itself better
    Share
    Facebook Twitter Pinterest WhatsApp Copy Link

    It’s been over a decade since the last Heroes of Might & Magic game, and more than 25 since we set foot in the fantasy world of Enroth, the setting of the first three titles in the strategy series. So there is a lot riding on Heroes of Might & Magic: Olden Era, the reboot of the series from developers Unfrozen, backed both by a collaboration between Ubisoft and Hooded Horse, and the series’ creator Jon Van Caneghem. Who better to tell if this venerable and cherished jewel within PC gaming’s crown has polished up nicely than two people who have barely played the series before? Edwin and Julian have been playing the Steam Early Access build ahead of its launch on April 30th.

    Bake it away, toys.

    Julian: Hey! I played a little bit of Heroes of Might & Magic III in the ’90s. But I found its blend of strategy, RPG mechanics, and turn-based tactics weird and confusing so I went back to Command & Conquer. Knights errant are cool and all, but can they compete with the charms of a mammoth tank? Even Might & Magic’s creator Jon Van Caneghem was lured over to work on C&C in the 2010s, so if anything I was just ahead of the curve…

    Watch on YouTube

    Based on my memories of playing more than 20 years ago (and a recent refresher), Olden Era is immediately familiar. You are back in control of a hero or two, moving them around a map cluttered with piles of gold, monsters awaiting your sword, and buildings that buff your leader and their retinue. Once you’ve taken control of a city, you can fill it with buildings that allow you to recruit units, unlock battle spells, and amass cold hard cash.

    I’m very early in the campaign, but it plays out much as I remember. Each day, your hero has a pool of movement points they use to travel around the map. You can send them to collect resources and activate buildings, such as shrines that buff your heroes’ skills and camps where you can recruit units to your armies, or if you attack a monster you transition into turn-based battles where you send your retinue into a scrap with the enemy.

    Frustratingly, my lack of familiarity with the series means I can’t yet explain why, but I’m not bouncing off the systems like I did when I was younger.

    How are you finding it Edwin?

    Edwin: I think I avoided Heroes of Might and Magic back in the day because I used to be relatively intolerant of genre hybrids. What the hell are you supposed to be, game? I was innocently trotting my wizard through twinkly forest clearings, and all of a sudden, I have to warp back to the capital to build a palace for some griffons. I cannot fit more than two concepts in my head, sorry.


    The citadel screen in Heroes of Might & Magic: Olden Era

    On firing up Olden Era for the first time, I was a little jarred by the olde worlde presentation and visuals, which put me heavily in mind of those sleazy Hero Wars adverts on Youtube. Also Shrek, if it weren’t a parody: on the city screens for the bog-standard human faction, for example, you can hear choirs singing “glorious” in the background, and it does feel a Bit Much. The maps are inelegantly heaped with gold, gems and other valuables for your heroes to collect. At a glance, they could be from some mobile gacha fest. “Ugh,” I said to myself, stuffing my wizard’s pockets with diamonds, while trying to persuade my griffons to level up. “UGH.” But then I played a full couple of hours and found that I was really enjoying myself.

    The magpie-friendly presentation is more innocent than it seems. HOMM’s world is like a kid’s treasure map, a gorgeous cramming-together of woodlands, deserts, mountains, lakes and pop-up buildings flush with animate minutiae such as dragons circling ruins or chickens clucking by windmills. Zoom in and you can hear stuff like golems hammering iron in a hillside forge, or the cheering troops of enemy heroes. It bustles, and I do love me a bustle.

    In terms of the game flow, I’m finding city customisation a slight drag. You’ll own several cities and there’s plenty of overlap right now in terms of upgrades. But I’m very much enjoying managing my different hero armies and kitting them out for specific opponents. I’ve got a Cleric hero with upgrades that gives units a stat boost based on her knowledge and spellcraft, and a Knight hero with unlocks that weaken enemy mage heroes, dropping their spells a level and increasing their cost. I’ve also got a whole flock of griffons, including a subset of griffon that can counterattack endlessly, making them effective aerial tanks. How are you getting on with the combat, Julian?

    Julian: At first I found it surprisingly shallow, especially for a series that’s got such a dedicated fanbase.

    Battles take place on a grid that’s broken up into hexes and you can arrange your stacks of units across the tiles on the extreme left of the screen, while unseen the enemy does the same on the opposite side. You then take it in turns to walk your troops to approach and thwack each other with swords, spears, maces, and all other kinds of medieval miscellany until all the troops of one side are dead. There didn’t appear to be many choices I could make, direction of attack doesn’t impact damage for most attacks, and it’s hard to immediately tell if one of your units will be super effective against another. It made me miss the feature in earlier Heroes of Might & Magic games where you could just let friendly AI control your army for you. (Edwin’s note: That’s still there – it’s a small button in the bottom left of the battle screen.)


    Movement ranges in battle in Heroes of Might & Magic: Olden Era


    An Onyx Dancer attacks enemies in Heroes of Might & Magic: Olden Era

    Image credit: Hooded Horse, Ubisoft / Team Unfrozen

    However, the more I’ve played, the more depth I’ve stumbled into. Turn order turns out to be hugely important, and you do have a little control over it. While a unit’s initiative determines when they take their move, you can tell them to wait on their turn, sending them to the back of the queue. Judicious use of the wait button has made some of my more effective turns, especially to manipulate enemy counter-attacks. For instance, my infiltrators have a high initiative that lets them go early in a turn, but they tear apart like wet paper under the lightest enemy attacks, so I’ll often tell them to wait and use my much tougher minotaurs to attack an enemy unit first, which triggers the defenders’ single counter-attack, leaving them unable to fight back when the infiltrators take their delayed turn and stab them in the back.

    The turn order and slight buffs and debuffs to attacks – such as damage dropoff to ranged attacks over long distance or the bonus mounted units get for charging into an attack – make for many small ways you can orchestrate the best outcome in a battle. Though, I do wish the UI did a better job of communicating all of this. I only found out about some of these effects by digging into unit descriptions, and it’s hard to calculate how much of an impact leaning into buffs and debuffs has on your move.


    The unit upgrade screen in Heroes of Might & Magic: Olden Era
    Image credit: Hooded Horse, Ubisoft / Team Unfrozen

    I do need to keep remembering your hero is standing off in the sidelines and can call in magic attacks, spending the focus points you earn when your units deal and receive damage. Softening up a naiad with a magic missile before skewering them with a trogolodyte’s spear can be the difference between finishing off the water spirit or them surviving to counterattack your green-skinned, cave-born infantry. I just keep forgetting to use them.

    Edwin: Yeah, I keep forgetting about my hero too. Seems a bit cheeky of them to loiter on the periphery, while all of their valiant troops get slaughtered! You wouldn’t catch a Total War general being so hands-off.

    I do agree that the combat feels very shallow at first, with minimal need to do anything other than gallop forward and focus-fire when you have the numerical advantage, but as you say, organising your turns to effectively absorb enemy counterattacks takes some thought. I found it got a lot more interesting with the first round of hero or spell unlocks and unit upgrades. I had a siege battle where I was teleporting kamikaze cavalry through the walls to preoccupy some undead archers, while I smashed away at the gates with a catapult. When you’re up against another hero, the spellcasting element becomes something of a duel alongside the battle, which is fun.


    the city building screen in Heroes of Might & Magic: Olden Era
    Image credit: Hooded Horse, Ubisoft / Team Unfrozen

    I haven’t found the interface impenetrable, but I’m definitely having difficulty tracking which buffs and debuffs are in play. I think the city interface is also a little muddled, due to some confusing colour choices with on-screen buttons. I can never quite decipher which units I can hire, and which I don’t have the cash or facilities for.

    I’ve barely spent any time in the story campaign, but I do like the feel of it. An optimal amount of dialogue during quests, posh character art and charismatic voice-acting during the cutscenes. As far as I can tell, the plot here is that there’s an evil red star and now all the realm’s fires are “eternal”, refusing to be extinguished. I’m leading a crack squad of minotaurs to the rescue. How are you finding that aspect?


    A necromancer talks in Heroes of Might & Magic: Olden Era
    Image credit: Hooded Horse, Ubisoft / Team Unfrozen

    Julian: I missed the campaign button when I first started playing and jumped straight into a scenario. It put me in the musty shoes of necromancer queen Feuneralla as she raised an army to fight off the humans coming to put her back in the ground. It was good hokey fun but, having not played an undead before, I’d no idea how to use her ‘Raising Undead’ skill. It’s likely something that comes up in the campaign, but a codex or slightly more revealing tooltips wouldn’t go amiss. With no city or obvious way to recruit troops, it was an hour of having her units whittled down in grinding battles, which wasn’t the best introduction.

    Once I got into the campaign, though, things went much smoother. I think I’m a touch ahead of you in the campaign and I’m becoming a fast fan of Gunnar and his minotaur guard. I still can’t build a labyrinth in my city to recruit new ones, mind, so every time I lose one of the bull-headed fellas in battle it’s a terrible loss. I’ll say, be wary of battles with villagers. They may appear harmless, only moving one hex a turn and carrying a piglet under their arm, but they can be deceptive…

    So, what do you say? Griffons out of 10? Potentially a touch harshly I’m going to say its six legendary creatures out of ten for me. I’m enjoying myself and starting to get a sense there is more under the surface than meets the eye, but I’m not yet sold on all the busywork of running back and forth across the map to collect piles of logs and recruit small gaggles of units.

    Edwin: I give it seven griffons, which is easily enough to butcher a few upstart peasants, even peasants brandishing piglets. My main concern is that having to tend to my cities might drag more and more as I become more invested in my hero squads. Another argument for Olden Era is that there aren’t many directly comparable games, even though it’s been 10 years since the last proper HOMM – Songs of Conquest, I guess? Heroes of Might and Magic is very much its own style. I’d say Unfrozen are off to a good start with this comeback project.

    Share. Facebook Twitter Pinterest LinkedIn WhatsApp Copy Link
    Previous ArticleI thought the most toxic gamers in Counter-Strike 2 lobbies were kids, but I was very wrong
    Next Article Umamusume Agnes Tachyon and Manhattan Cafe Nendoroid Figures Rereleased

    Related Posts

    Finn Wolfhard Prefers Grass Type Pokémon And Classic SNES RPG Soundtracks

    The Sunday Papers | Rock Paper Shotgun

    Capcom Had To Ask RE Engine Engineers To Create The ‘Dynamic Dismemberment System’ For Onimusha: Way Of The Sword

    The pleasures of Double Fine’s Thank You Bus Driver are not in the destination, nor the journey, but in slapping my disobedient passengers

    Nazi Hunter Director On Whether The Game Is Political, Art Inspiration, Metaphysical Themes, Steam Demo, And More

    Over the Hill’s off-roading simulation winches you in with a more laid-back take than SnowRunner’s, but it’ll still bite careless drivers

    ‘It’s Just A Plagiarism Machine That Makes People Lose Their Jobs’

    The Sunday Papers | Rock Paper Shotgun

    Add A Comment
    Leave A Reply Cancel Reply

    Follow Us
    • Facebook
    • Twitter
    • Pinterest
    • Instagram
    Top Picks
    New Release

    A New Life is Strange Game Will Be Revealed This Month

    New Release January 16, 2026
    Reviews

    Review: The Aquarium Does Not Dance Is Haunting

    Reviews August 16, 2025
    PlayStation

    FuRyu’s Project Alice Is Crymelight

    PlayStation April 27, 2026
    Reviews

    Blades of Fire PC Review

    Reviews June 15, 2025
    Mobile

    Next New Genshin Impact Character Is Ineffa the Robot Maid

    Mobile June 24, 2025

    Subscribe to Updates

    Get The Latest News, Updates, And Amazing Offers

    Editors Picks
    PlayStation August 2, 2026

    Flamecraft is coming to PS5 this year, demo available today – PixelArena.io

    News March 6, 2026

    Wemade Taps Chainalysis, Certik and Sentbe to Form Krw Stablecoin Alliance

    Reviews July 14, 2026

    Why App Games Are So Easy To Keep Playing

    Nintendo January 31, 2026

    Review: Cozy Caravan Is a Casual Animal Crossing-Like Life Sim

    About Us
    About Us

    Your ultimate source for gaming news, delivering the latest updates, reviews, and insights from the gaming world. Stay informed, entertained, and ahead of the game with our comprehensive coverage of all things gaming.

    Facebook X (Twitter) Instagram Pinterest
    Our Picks
    Nintendo

    NieR: Automata 9th Anniversary Stream Announced

    Entertainment

    MTV Announces Super Bowl Halftime Additions Sparking Fan Debate And Accusations

    New Release

    Why is Roobet dominating the conversation in crypto gaming?

    Top Reviews
    E-Sport

    Kalshi esports volume reached $1.73 billion in twelve months 

    Hardwares

    Bigscreen is building a 3DoF mode for Beyond 2, and HTC calls dropping base stations unlikely

    Movies

    Jesse Eisenberg’s directorial debut was a ‘real learning curve’

    © 2026 PixelArena.io.
    • Home
    • About Us
    • Contact us
    • Privacy Policy
    • Terms & Conditions

    Type above and press Enter to search. Press Esc to cancel.