Close Menu
PixelArena.io
    What's Hot
    Xbox

    The Last Night Announced for Xbox One & PC Releasing in 2018

    Reviews

    Morsels review | PixelArena.io

    PlayStation

    Secrets of the Imperial Palace Unfold May 28 with PS5 Pro enhancements – PixelArena.io

    Subscribe to Updates

    Get The Latest News, Updates, And Amazing Offers

    Important Pages:
    • Home
    • About Us
    • Contact us
    • Privacy Policy
    • Terms & Conditions
    Facebook X (Twitter) Instagram Pinterest
    Trending
    • AI vs expert: Humanity chases a hat-trick in LEC week five, while the bots malfunction
    • Anna Paquin, Melissa Gilbert Call for Protection of Child Actors
    • Dang! Series: Release Date, Voice Cast, Trailer, and Plot
    • Hidden Design Behind Eye of the Temple’s Clever Room-scale Gameplay
    • The Duskbloods Preview: A Hands-On Breakdown Of
    • Mortal Shell 2 review: A monumental heavy metal sequel with the spirit of a ’90s PC game
    • One Piece Officially Unveils Imu’s New Transformation
    • ‘We didn’t have layoffs before, and now all of a sudden we have yearly layoffs’: Bethesda artist says ‘something has changed’ under Microsoft
    • Home
    • About Us
    • Contact us
    • Privacy Policy
    • Terms & Conditions
    Facebook X (Twitter) Instagram Pinterest
    PixelArena.io
    • News

      Hidden Design Behind Eye of the Temple’s Clever Room-scale Gameplay

      August 24, 2026

      How EVE Frontier’s game director is thinking about AI agents

      August 23, 2026

      Prediction Market Battle Gets Closer to Supreme Court

      August 22, 2026

      ‘Yellowjackets’ sets fourth and final season release date

      August 21, 2026

      NYT Crossword August 20 2026 Answers (8/20/26)

      August 20, 2026
    • New Release

      The Duskbloods Preview: A Hands-On Breakdown Of

      August 24, 2026

      How to Get Better at Mobile Games Without Spending Every Day Grinding

      August 23, 2026

      Fortnite Override Season Brings Sonic, Mega Man, Tetris, Pac-Man and More

      August 22, 2026

      Limit Zero Breakers’ second closed beta promises even more story and exciting raids

      August 21, 2026

      We Played Tides Of Annihilation For Two Hours And – Aug 19, 2026

      August 20, 2026
    • Reviews

      Mortal Shell 2 review: A monumental heavy metal sequel with the spirit of a ’90s PC game

      August 24, 2026

      10 Strongest Konoha Jutsu, Ranked

      August 23, 2026

      A Cozy Change Of Pace With Room To Grow

      August 22, 2026

      Marvel Tōkon: Fighting Review: The Fighting-Game

      August 21, 2026

      STALKER 2: Cost of Hope review: An expanded Zone that begs to be explored, even as its faction war fizzles

      August 20, 2026
    • PC

      ‘We didn’t have layoffs before, and now all of a sudden we have yearly layoffs’: Bethesda artist says ‘something has changed’ under Microsoft

      August 24, 2026

      A Modern Warfare 4 beta update nerfs footsteps, and adds a new map and mode

      August 23, 2026

      Still more GTA 6 details from the latest leaked video: traffic cameras, car trackers, and drivers that put up a fight

      August 22, 2026

      GFN Thursday: GeForce NOW Supports Firefox

      August 21, 2026

      Fallout 76’s new Slasher update is “a first of its kind”

      August 20, 2026
    • PlayStation

      Inside the brutal puzzles of Clive Barker’s Hellraiser: Revival  – PixelArena.io

      August 24, 2026

      Blood & Brine – Free Expansion – PixelArena.io

      August 23, 2026

      Modern Warfare 4 – New Multiplayer and Early Access Beta details – PixelArena.io

      August 22, 2026

      Code Vein II Mask of Idris DLC launches September 9 – PixelArena.io

      August 21, 2026

      A field guide to Gran Turismo 7’s 1.71 update, out today – PixelArena.io

      August 20, 2026
    • Xbox

      Zaxoid Revives Golden Age Arcade Magic on XBOX

      July 30, 2026

      Ascend to ZERO: A Time-Bending Roguelike Sharpened to the Last Second

      July 29, 2026

      The Mound: Omen of Cthulhu – Your Mind Is the Real Enemy

      July 28, 2026

      Call of Duty: Black Ops 7 and Call of Duty: Warzone Season 05 Content Drop: Full Details

      July 27, 2026

      Castlevania: Belmont’s Curse – How KONAMI and Evil Empire Reimagined Castlevania’s Return

      July 26, 2026
    • Nintendo

      Final Fantasy X 25th Anniversary Fan Art Project Starts

      June 19, 2026

      Vanillaware’s Muramasa: Rebirth Returns as Muramasa: Revenant Blades  

      June 18, 2026

      Final Fantasy Tactics Gets New Game+ and Zodiac Compatibility

      June 17, 2026

      Final Fantasy Resonance HD-2D JRPG Brings Back Brave Exvius

      June 16, 2026

      Dead by Daylight Getting Silent Hill’s Hinako, Bubble Head Nurse

      June 15, 2026
    • Mobile

      Identity V Neo Series Pop Up Store Heading to Book Off USA

      June 21, 2026

      New Cardcaptor Sakura Mobile Game Appears Next Week

      June 20, 2026

      Mead Based on Umamusume Tokai Teio Being Made

      June 19, 2026

      Genshin Impact Luna VIII Adds Sandrone and the Frost Moon

      June 18, 2026

      New Honkai: Star Rail Nendoroids Are Anaxa and Phainon

      June 17, 2026
    • Hardwares

      RayNeo Expands AR Glasses Lineup With iO and GT Series

      August 22, 2026

      Virtuix Selects AVRT for U.S. Marine Corps VR Infantry Trainer

      August 21, 2026

      NHS Supply Chain Tender Lists Estimated £40M Immersive Tech Lot

      August 20, 2026

      ThirdEye Expands MIDAS AR Platform for High-Risk Work

      August 15, 2026

      DPVR Announces P1 Max VR Headset Commercial Availability Timeline

      August 14, 2026
    • Software

      Infor’s Employee Advocacy program lands $100K in EMV in one month

      August 20, 2026

      5 Ways To Measure The ROI Of Influencer Marketing

      June 3, 2026

      How to Protect Your Digital Assets

      June 2, 2026

      How to Use TikTok Templates to Spice Up Your Content

      June 1, 2026

      YouTube Shorts Monetization: How To Grow Your YouTube Channel with Shorts

      May 31, 2026
    • Guides

      One Piece Officially Unveils Imu’s New Transformation

      August 24, 2026

      FF11’s ‘unlimited’ free trial expansion is planned for September, but it still falls short of FF14

      August 23, 2026

      Today’s Wordle hint and answer for Saturday, August 22

      August 22, 2026

      One Piece Is Officially Welcoming 2 New Void Century Gods

      August 21, 2026

      Alleged benchmarks leak online for Intel’s 28-core Nova Lake-S CPU

      August 20, 2026
    • E-Sport

      AI vs expert: Humanity chases a hat-trick in LEC week five, while the bots malfunction

      August 24, 2026

      Esports catching major league sports in prediction market volume

      August 23, 2026

      “Honor of Kings had its biggest year yet”: As HoK grows outside of China, the PC vs. mobile MOBA clash is heating up

      August 22, 2026

      “A kid from nowhere”: Monsoon on homelessness, escapism, and becoming a world champion

      August 21, 2026

      “Don’t waste your money”: Unraveling the stigma of esports degrees in higher education

      August 20, 2026
    • Entertainment

      Dang! Series: Release Date, Voice Cast, Trailer, and Plot

      August 24, 2026

      Shaquille O’Neal Says Marvel Rejected His Avengers Dream for One Very Shaq Reason

      August 23, 2026

      Release Date, Plot, and Episodes

      August 22, 2026

      Scammers Posed as Her Credit Union and Took $42,000. Now She Is Suing VyStar Over How It Handled the Fraud

      August 21, 2026

      Dolph Lundgren Breaks Down in ‘Unbreakable’ Trailer After Fearing He Wouldn’t Live to See Its Premiere

      August 20, 2026
    • Movies

      Anna Paquin, Melissa Gilbert Call for Protection of Child Actors

      August 24, 2026

      Michelle Pfeiffer has no plans to retire

      August 23, 2026

      Voice of Hind Rajab Director Reacts to Israeli Military Investigation

      August 22, 2026

      Anna Faris nearly quit acting, but why?

      August 21, 2026

      Brand New Day’ Box Office Set to Beat ‘Insidious’ Sequel

      August 20, 2026
    • Featured

      We Are Celebrating 35 Years In Print

      August 24, 2026

      The Sunday Papers | Rock Paper Shotgun

      August 23, 2026

      Exclusive Hands-On Preview – Aug 17, 2026

      August 22, 2026

      Sandustry is the first factory simulation game I’ve played that gets heaps right

      August 21, 2026

      Way Of The Sword Shines A Light On One – Aug 20, 2026

      August 20, 2026
    PixelArena.io
    Home»Xbox»Interview: Leaning Into Monster Hunter Stories 3 JRPG Elements
    Xbox February 15, 2026

    Interview: Leaning Into Monster Hunter Stories 3 JRPG Elements

    Facebook Twitter Pinterest WhatsApp Copy Link
    Interview: Leaning Into Monster Hunter Stories 3 JRPG Elements
    Share
    Facebook Twitter Pinterest WhatsApp Copy Link

    With Monster Hunter Stories 3, there’s the impression this is a more mature take on this spin-off JRPG series. After all, we’re seeing some advanced Riders who are Rangers tackling a major situation in this stand-alone installment. After getting to sample the early hours of the adventure, Siliconera had the chance to talk to Executive Producer Ryozo Tsujimoto, Director Kenji Oguro, Lead Game Designer Daisuke Wakahara, and Art Director Takahiro Kawano about the development of this installment and what made it unique. 

    Jenni Lada: Monster Hunter Stories 3 is quite a departure in tone from the shonen anime-style approach to the previous two games. What led to the change in direction for this installment and how did you adjust the narrative and character designs to suit the shift? 

    Ryozo Tsujimoto: So first of all, monster, when we were thinking about the concept of Monster Hunter Stories 3, after releasing Monster Hunter Stories and Monster Hunter Stories 2: Wings of Ruin, we were thinking about what we wanted to do. Because It was an RPG series, and with RPG at Capcom in general, we haven’t had much experience working with it. But because we released Monster Hunter Stories and Monster Stories 2, we wanted to make this next installment a stand-alone, a very strong RPG title, that could not only be a representative of an RPG title from Capcom itself, but also as a Monster Hunter IP.

    And when we thought about the concept of Monster Hunter Stories 3, we wanted to really focus on making it more RPG-like than it was. [The] JRPG [genre] is very well known overseas, but we wanted to really focus on making it a very strong RPG title. And if that was going to be the case, for Monster Hunter Stories 1 and 2 the story basically focused on the Riders. With the Rider being a very newbie and growing throughout the story, and you kind of grow alongside with them.

    But for the scenario of Monster Hunter Stories 3, we wanted the protagonist to be an elite Rider, a more experienced Rider, from the very beginning. As you progress through the story, the player would travel with their friends and their companions and can continue to grow with them, but also have a very serious story. So, to align with that, we wanted more mature characters and relationships to illustrate that world and the setting of the game, which led to more mature and non-shonen-like graphics and character designs.

    Go Ad-Free With Siliconera+View the site with no ads, be able to provide direct feedback about what we cover, and be automatically entered into our monthly PC game giveaway.Join Siliconera+

    Speaking of relationships, for the first time in a Monster Hunter Stories game we’re getting relationship-building elements with the substories. What led the team to decide to implement these additional quests with your fellow Rangers in Monster Hunter Stories 3, and did fan feedback and requests to connect more with human characters influence the decision? 

    Kenji Oguro: We didn’t really base it upon fan feedback or user feedback, not so much, but because we wanted to focus on making this title a JRPG. That was the biggest influence on wanting to illustrate the characters’ relationships with the protagonist for this title. In the past titles, the relationship between the protagonist and the monsties monsters were always important, but we want to expand on that a little bit and focus on the journey of traveling with your friends, companions, because looking at other JRPG titles, that was a very big focus. We felt that we wanted to expand on that.

    Up until now, we did have subquests within past Monster Hunter Stories. But rather than focusing on the quantity, having a lot more side quests and subquests, we want to focus on the quality of each of them. So a deeper connection to each of them.

    We may not have as many side stories as compared to the subquests that we had in the past, but each of the side stories that are prepared for the characters are a lot deeper and [offer] a deeper connection.

    Also because the story is a little more serious, a little bit more mature, we wanted to illustrate who the protagonist was, how they felt, [and] what were they thinking, and for the players to really understand that was an important factor. So we decided to make the protagonist be able to speak for this title so that we could understand what they are feeling, how they’re feeling, what they’re [hoping] to do in the future, and we want to express that through each scene that the player is playing through.

    As a result, because the protagonist is allowed to speak in this title, we were able to illustrate a deeper connection with the companions and the protagonist itself.

    When you first start the habitat restoration and conservation tutorial in Monster Hunter Stories 3 in the Azuria area, it starts by bringing Rathian back to the region, and we get to also understand how mutations work. How did you first come up with the idea of having this implemented into the game with the Rangers and is there any particular monster variant you can talk about that you were especially excited to include as part of this additional feature?

    Kenji Oguro: Because the protagonist is a Ranger, and as a Ranger, their main activity is to recover and replenish the whole ecology that’s gone into turmoil, we didn’t want to just illustrate that within the story, but also implement it within the game cycle to link it with each other and make it a game experience for the user. Within the game, the big part of Monster Hunter Stories is to raise your monsters to not only just build a strong connection, but raising them and battle alongside with them.

    In the original Monster Hunter Stories and 2, hatching eggs during the Rite of Channeling and building your own team with your favorite monsters was a very big part of the game system. But we wanted to expand on that. Originally, you can find eggs in very set locations, but we wanted to broaden that a little bit by having changes implemented in that area. “What if you were able to advance some of the ecology here and make changes?” You might have an area [where] you have your favorite monsties or monsters, in an area that you really like. We thought that that was a good idea to implement into the game system itself, and from that we had the game designers think of a system that we can implement into the game so we not only raise the monsties, but we actually also make changes to the environment itself.

    Daisuke Wakahara: When you do habitat restoration, you will be able to encounter dual-element monsties that basically have elements that an original monster would not be able to have.So for example, if you release a Zinogre into a fire element area, If you find an Zinogre egg from there and hatch it, you might find a fire and thunder dual-element Zinogre. So the body is like originally it would be like a little bit yellow, green, and blue, but it’ll be red because it has the fire elements.

    As you continue to do habitat restoration, a specific area may have a monster that hasn’t been introduced yet. Basically, deviant monsters may start to appear in that specific area.

    And what kind of monsters you can look forward to is something that the development team would like for everybody to find out on their own, so we’ll keep it a secret for now.

    With Monster Hunter Stories 3, it feels like you encourage more constant riding and usage of abilities like breath, flight, and climbing than the previous two games. What led to these more interactive environments and in some cases even more layered maps, and how did the access to more powerful platform opportunities like the Switch 2 affect that? 

    Kenji Oguro: Because this is an RPG title, we thought the main focus was on the field that you can explore. In Monster Hunter Stories and Monster Hunter Stories 2, and moving on to 3, we thought about [what] were the elements that we really wanted to focus on to show that it was advanced. We thought the main focus would wherever you can explore was… We thought that was a place where we could really show Capcom’s strengths. With the field actions, which are the actions that you can do on the field, how do we make [them] more fun was something that we really thought about. …What can we do with it?

    We thought of the Riding actions that we wanted to expand on for Monster Hunter Stories 3. And with that, Wakahara-san basically thought of how he could implement it into the game system. That turned into what we have right now.

    In making that decision, specific  consoles did not really have an effect on this. We weren’t really thinking of, “Because we’re gonna be having the game on a specific console, we should implement this into the game.” We focused on trying to deliver this game to as many people as possible. So the game is available on not only specific platforms or consoles, but all platforms that we have.

    Feral monsters play a big part in Monster Hunter Stories 3. How did you work on their appearance and movesets to ensure they feel different from their typical behaviors, and how did past Monster Hunter variants like tempered creatures influence the feral ones appearing here?

    Takahiro Kawano: For the appearance of the monsters, we had the designers kind of have fun designing [them]. …For example, we have feral Arzuros. If you look at it very closely, at the body design, there were like skull marks that you can kind of see in some places. And for other monsters like feral Plesioth, the designer had like a kind of battleship image. So it has a red belly, if you look closely. So the designers had a lot of fun and were pretty free when designing the feral monsters. 

    Daisuke Wakahara: For the feral monsters, they have crystallized body parts. For the gameplay [we] wanted to put a focus on that. When the players are going against the feral monsters by breaking those crystallized parts, it weakens the feral monsters’ skills, which makes it a lot easier for the players to fight. 

    If the gameplay was focused mainly on just breaking the parts that that are crystallized, there wouldn’t be much of a difference between normal monsters and feral monsters. I wanted to [add] a little twist to it. So that when you are trying to hit the crystallized parts, the feral monster would would obviously like to avoid it and wouldn’t want you to do that. If you hit it at the wrong time, the feral monster will do a counter-attack and that really hurts. So you can’t always just keep on hitting the crystallized parts. You actually need to strategize and think about, “Oh, right now, I probably shouldn’t hit the crystallized parts or else the monster is going to counter-attack me.”

    Monster Hunter Stories 3: Twisted Reflection comes to the Switch 2, PS5, Xbox Series X, and PC on March 13, 2026, and a demo is available. (Editor’s Note: This interview was lightly edited for clarity.)

    Share. Facebook Twitter Pinterest LinkedIn WhatsApp Copy Link
    Previous ArticleTMNT: Shredder’s Revenge Preview | All Things Nintendo
    Next Article What you need to know – PixelArena.io

    Related Posts

    Zaxoid Revives Golden Age Arcade Magic on XBOX

    Ascend to ZERO: A Time-Bending Roguelike Sharpened to the Last Second

    The Mound: Omen of Cthulhu – Your Mind Is the Real Enemy

    Call of Duty: Black Ops 7 and Call of Duty: Warzone Season 05 Content Drop: Full Details

    Castlevania: Belmont’s Curse – How KONAMI and Evil Empire Reimagined Castlevania’s Return

    Find out How an Adorable Duck Drove us to Get Creative with Dodo Duckie

    Next Week on XBOX: New Games for July 27 to 31

    Alpha Nomos Turns Instruments into Weapons, Coming to Xbox Series X|S

    Add A Comment
    Leave A Reply Cancel Reply

    Follow Us
    • Facebook
    • Twitter
    • Pinterest
    • Instagram
    Top Picks
    Hardwares

    Rheinmetall & Varjo Partner on Military XR Training Solutions

    Hardwares November 26, 2025
    Movies

    Sir Ian McKellen on Gandalf, ABBA, and the Stonewall Equality Shows

    Movies May 25, 2026
    Guides

    7 Anime That Are Way More Popular in Japan Than They Are Here

    Guides April 4, 2026
    Guides

    All BLEACH Skins in Fortnite

    Guides December 19, 2025
    Guides

    Minecraft 1.21 Smooth Stone Guide: How To Craft, Automate, and Master the Mason Trade Meta

    Guides May 6, 2026

    Subscribe to Updates

    Get The Latest News, Updates, And Amazing Offers

    Editors Picks
    Xbox April 6, 2026

    Free Play Days – Assassin’s Creed Takeover 2026

    Entertainment December 16, 2025

    French TV Shows on Netflix You Must Watch for Drama, & Comedy

    Reviews March 19, 2026

    Review: WiZmans World Re;Try Tries to Make Grinding Exciting

    New Release January 1, 2026

    Call of Duty Fans Accuse Battlefield 6 Of Copying Art

    About Us
    About Us

    Your ultimate source for gaming news, delivering the latest updates, reviews, and insights from the gaming world. Stay informed, entertained, and ahead of the game with our comprehensive coverage of all things gaming.

    Facebook X (Twitter) Instagram Pinterest
    Our Picks
    Featured

    CEO Of Lies Of P Publisher, Neowiz, Talks 2025, Overture Expansion, Release Strategy, Gen AI, And More

    Guides

    NYT Connections hints and answers today, Monday Oct 27

    Featured

    Everything We Learned About Kirby Air Riders In Today’s Nintendo Direct

    Top Reviews
    Featured

    We Are Celebrating 35 Years In Print

    E-Sport

    AI vs expert: Humanity chases a hat-trick in LEC week five, while the bots malfunction

    Movies

    Anna Paquin, Melissa Gilbert Call for Protection of Child Actors

    © 2026 PixelArena.io.
    • Home
    • About Us
    • Contact us
    • Privacy Policy
    • Terms & Conditions

    Type above and press Enter to search. Press Esc to cancel.