Close Menu
PixelArena.io
    What's Hot
    Mobile

    Yidhari ‘Wrote’ Her Own Zenless Zone Zero Character Demo Trailer

    Movies

    Ryan Gosling Makes an Alien Best Friend

    Hardwares

    Pico 4 Ultra set to power Varonia’s free-roaming VR arcades

    Subscribe to Updates

    Get The Latest News, Updates, And Amazing Offers

    Important Pages:
    • Home
    • About Us
    • Contact us
    • Privacy Policy
    • Terms & Conditions
    Facebook X (Twitter) Instagram Pinterest
    Trending
    • Aurora Gaming, Parivision and NAVI qualify for PGL Cluj-Napoca 2026 playoffs
    • Sony Opens New Digital Media Production Center in Japan
    • Steven Soderbergh Calls Disney “Insane” for Killing Ben Solo Movie
    • FBI Has Contacted Mexican Authorities About Nancy Guthrie Case (Report)
    • Bloober Team Announces Layers Of Fear 3
    • Warhammer 40,000: Tacticus has debuted the Leagues of Votann, so who are they?
    • Review: Paranormasight: The Mermaid’s Curse
    • Today’s Wordle hint and answer for Wednesday, February 18
    • Home
    • About Us
    • Contact us
    • Privacy Policy
    • Terms & Conditions
    Facebook X (Twitter) Instagram Pinterest
    PixelArena.io
    • News

      Bloober Team Announces Layers Of Fear 3

      February 18, 2026

      Hyper Scape lives! Or at least it might, if one group of folks seeking to revive the game can get it working

      February 17, 2026

      Castlevania and Bloodstained Developer Shutaro Ida Dies at 52

      February 16, 2026

      Sandbox VR Opens Seventh Canadian Location With New Surrey Venue

      February 15, 2026

      Vision Pro Finally Gets Native ‘YouTube’ App with Full Immersive Video Library

      February 14, 2026
    • New Release

      Warhammer 40,000: Tacticus has debuted the Leagues of Votann, so who are they?

      February 18, 2026

      Magic The Gathering: TMNT – Everything We Learned About This Nostalgia-Fueled Set Launching Next Month

      February 17, 2026

      Why Simplicity Still Wins in Digital Product Design

      February 16, 2026

      Dino Crisis and Dino Crisis 2 Are Now Available On Steam

      February 15, 2026

      Rayman: 30th Anniversary Edition Launches Today

      February 14, 2026
    • Reviews

      Review: Paranormasight: The Mermaid’s Curse

      February 18, 2026

      Paranormasight: The Mermaid’s Curse Review – A Spine-Tingling Dive

      February 17, 2026

      Reanimal review – the dollhouse horror of Little Nightmares gives way to a grimier tale of war and slaughter

      February 16, 2026

      New Year, New Games to Play

      February 15, 2026

      I Gave Overwatch 2 a 6/10 When It Launched in 2022

      February 14, 2026
    • PC

      Embark admits Arc Raiders’ bosses are dying too fast because ‘they’re not intended for the full server to go up against’ and ‘we gave players too effective abilities’

      February 18, 2026

      GFN Thursday: GeForce NOW Sixth Anniversary

      February 17, 2026

      Sanrio World Smash Ball Successor Heading to Switch, PC

      February 16, 2026

      Save a massive $326 on this 27-inch LG OLED gaming monitor that’s ideal for CS2, Fortnite, and much more

      February 15, 2026

      Mewgenics provides the best proof yet that the turn-based tactics genre is the true home of drama and excitement in gaming

      February 14, 2026
    • PlayStation

      PlayStation Stars PS1, PS2, PS4, PS5, PS5

      February 18, 2026

      How open world Soulslike deckbuilder Death Howl was built – PixelArena.io

      February 17, 2026

      Silent Hill: Townfall Is a First-Person Horror Game

      February 16, 2026

      What you need to know – PixelArena.io

      February 15, 2026

      Code Vein 2 Character Keychains and Figure Appear

      February 14, 2026
    • Xbox

      Why You’ll Love to Hate Styx

      February 18, 2026

      Monster Hunter Wilds Least-Hunted Monster Rompopolo Stars in Quest

      February 17, 2026

      Art of the Joke: How High On Life 2 Turns ‘Funny’ Into ‘Fun to Play’

      February 16, 2026

      Interview: Leaning Into Monster Hunter Stories 3 JRPG Elements

      February 15, 2026

      Why the Blizzard Showcase Was the Just the Beginning of a Massive 2026

      February 14, 2026
    • Nintendo

      New Square Enix Manga Reveals Include Final Fantasy Tactics Art Book

      February 18, 2026

      An Hour With Reggie Fils-Aimé | All Things Nintendo

      February 17, 2026

      Hakuoki SSL Lets the Shinsengumi Live Happily Ever After

      February 16, 2026

      TMNT: Shredder’s Revenge Preview | All Things Nintendo

      February 15, 2026

      Dark Auction Can Be a Disappointing Izanagi Games Title

      February 14, 2026
    • Mobile

      See Takane Lui in SRW DD Code Geass Action

      February 18, 2026

      8.7 Honkai Impact 3rd Raiden Mei Battlesuit, New Costumes Teased

      February 17, 2026

      The Seven Deadly Sins: Origin Finally Debuts in March

      February 15, 2026

      Hatsune Miku Honkai: Star Rail Art Shared Ahead of 4.0

      February 14, 2026

      Genshin Impact Luna V Varka Debut Falls at the End of February

      February 13, 2026
    • Hardwares

      Sony Opens New Digital Media Production Center in Japan

      February 18, 2026

      Who Is Actually Delivering Enterprise XR Today?

      February 16, 2026

      Virtuix Launches Omni One Core in Europe Starting at €2,995

      February 11, 2026

      SPIE’s AR Alliance Announces 18 New Member Companies

      February 10, 2026

      NHS Supply Chain Framework Outlines £210M VR, AR, MR Lot

      February 2, 2026
    • Software

      How Brands can Win Big at the Milan Winter Olympics

      January 14, 2026

      How to Leverage Valentine’s Day Marketing

      January 13, 2026

      How to Optimize Your Content

      December 9, 2025

      How to Run a Successful Hanukkah Creator Campaign | NeoReach

      November 26, 2025

      How to Break into the US Market as an APAC Brand

      November 13, 2025
    • Guides

      Today’s Wordle hint and answer for Wednesday, February 18

      February 18, 2026

      Best Anime To Watch If You Like Frieren: Beyond Journey’s End

      February 17, 2026

      League of Legends esports just lost its most exciting team, proving once again that hype can be a bad thing

      February 16, 2026

      NYT Connections hints and answers for today, Sunday Feb 15

      February 15, 2026

      Fire Force’s Newest Episode Makes Giovanni a True Monster in Amaterasu

      February 14, 2026
    • E-Sport

      Aurora Gaming, Parivision and NAVI qualify for PGL Cluj-Napoca 2026 playoffs

      February 18, 2026

      G2 Esports hosts Berlin Senate to discuss esports infrastructure

      February 17, 2026

      Best GPU for Counter-Strike 2 in 2026: Top graphics card for in-game performance 

      February 15, 2026

      GO1 wins Fatal Fury: City of the Wolves tournament at GENESIS X3

      February 14, 2026

      PlayStation State of Play 2026 recap

      February 13, 2026
    • Entertainment

      FBI Has Contacted Mexican Authorities About Nancy Guthrie Case (Report)

      February 18, 2026

      Kung Fu Panda 4: Release Window, Cast, and Spoiler

      February 17, 2026

      Hollywood Legend Robert Duvall Passes Away At Age 95

      February 16, 2026

      “It Was a Total Waste of Time to Have This Jerk at the White House.” Trump Fires Back at TV Host Bill Maher

      February 15, 2026

      How Stars Are Celebrating Valentine’s Day 2026

      February 14, 2026
    • Movies

      Steven Soderbergh Calls Disney “Insane” for Killing Ben Solo Movie

      February 18, 2026

      Retirement Plan speaks to a lot of people, says Domhnall Gleeson

      February 17, 2026

      Robert Duvall Dead: Hollywood Stars Pay Tribute

      February 16, 2026

      Kate Hudson found it ‘hard’ to break away from rom-coms

      February 15, 2026

      Sandra Hüller on Playing a Woman Playing a Man in ‘Rose’

      February 14, 2026
    • Featured

      Review: Tokyo Scramble Is a Major Fumble

      February 18, 2026

      The Video Games You Should Play This Weekend – February 13

      February 17, 2026

      The Sunday Papers | Rock Paper Shotgun

      February 16, 2026

      The Emperor’s Caretaker Manga Doesn’t Shy Away From Danger

      February 15, 2026

      Interview: Bringing Back Fatal Frame II for the Remake

      February 14, 2026
    PixelArena.io
    Home»Featured»Review: Demonschool Feels Like Persona Paired With a Sitcom
    Featured November 20, 2025

    Review: Demonschool Feels Like Persona Paired With a Sitcom

    Facebook Twitter Pinterest WhatsApp Copy Link
    Review: Demonschool Feels Like Persona Paired With a Sitcom
    Share
    Facebook Twitter Pinterest WhatsApp Copy Link

    There are times when I’m not sure I enjoy playing Demonschool. The artistic direction is fantastic and I like the general idea. While not laugh-out-loud funny, sometimes the quips in it make me smile. Demonschool also feels like more of a callback to the classic PlayStation Persona games, which I appreciate. Unfortunately, the combat system never clicked with me, a lot of elements aren’t explained well, and the constant drive to force as many jokes into every conversation left it all feeling a bit offputting.

    The world is about to end. Faye was trained by her demon hunter grandfather who passed down a prophesy that in 2000, demons would break through the barrier into the real world. It suggested she needed to be at a certain island at a specific time, ideally with some descendants of fellow warriors and supernatural families, to strike back. She even meets one of them, Namako, on the ferry to attend the university there. Something is clearly up there, and her and her Black Magic Club will need to balance assignments, assaults by gangsters and demons, and life to survive.

    The tone of Demonschool is a little unusual, and I’m not sure it will suit everyone. It feels like characters sometimes fall into one of two categories: exuberant Shonen Jump protagonists passionate about everything and serious skeptics who maybe don’t want to be there. Like Faye, Destin, and Ti? They’d love hanging out with Luffy, Naruto, and Yuji. Knute, Namako, and Aina? I think they’d rather not. The story is interesting and concept is fine, but sometimes I wish there wasn’t constant attempts to pack as many one-liners as possible into every conversation. I get that it’s always been described as a “light horror” game, but the writing started to feel more like a sitcom than an RPG infused with humor at perfect moments. Because of that, I often felt like Necrosoft was trying too hard to make characters funny than offer actual development for any of them. The degree of constant riffs present here almost reminded me of the pacing of an episode of Family Guy.

    Like the Persona series, Demonschool follows a schedule leading up to this apocalypse over a series of weeks. Each week there’s an assignment, and not completing it by the weekend means being sent to jail and the world being in grave danger. Each day is split into morning, afternoon, and evening time periods, and you’ll be able to fast travel to spots on the map to talk to people, take on side quests, train, and advance the story. Areas of note will feature an icon reminding you that you can head there for a certain interaction or to take on a quest. While each week does feature the idea of getting an assignment done by the weekend, Demonschool involved more of the concept of time-sensitive pressure, rather than actual deadlines like the sorts found in Persona 3, 4, and 5 or the Atelier series. I never found myself in a situation where it seemed like there was any danger of not getting the campaign quest completed in time.

    Image via Necrosoft Games

    When you enter a side quest or campaign mission, it will typically involve some conversations and a battle. This involves putting four characters in your party into the field and fighting until X number of enemies are defeated or the boss is downed so you can “seal” things off. Each character has a designated role. So someone like Faye, Destin, and Mercy are going to be attackers. While Namako can attack, she is a debuffer that can freeze and weaken enemies primarily. Knute the pacifist doesn’t attack, but can heal allies (and also debuff if you buy and learn the right techniques). Characters can only move in straight lines a certain number of tiles from where they are, though you can sidestep to the left or right as essentially a “free” movement. Ideally, you want to use a debuffer like Namako to arrange enemies into the right positions and weaken them, then use someone like Destin to attack a whole group at once. If you’re especially lucky and an ally is nearby in the process, that can trigger them to attack too. When you hit the defeated foe quota, you can send one person to the opposite end of the map to start the “sealing” process to end the fight. (Boss fights end automatically once the big bad is defeated.) There’s no experience system or leveling up, so characters remain locked at three HP and stats won’t increase, but you can equip them with things like up to three Techniques that can grant them buffs like healing if they walk on poison or more rewards for beating enemies, the ability to push allies with attacks, or for a healer to debuff enemies with healing.

    The thing is, I dislike the Demonschool combat system. It’s poorly explained, as you won’t realize it’s an immediate “game over” if enemies reach the “barrier” on your side of the field twice until it happens once. I might work out the “perfect” moves and approach for the first turn of a fight, but then the appearance of the next hordes would be such that nobody was in a good spot to set up solid combos after that. The nature of it also means everything often takes much longer than it needs to. Encounters usually are manageable and I’d even say easy, but because I’d be bumbling around the screen trying to reach enemies, buff attackers/debuff demons, and set up combos to take out as many as possible in one turn, it’d take forever. The first boss? Due to its teleporting mechanic every round and constant summoning of demons trying to reach the human world if I didn’t have someone back there to attack them, it took me over half an hour to beat. Some side quest missions will flood the map with foes, making it difficult to see where your allies or optimal targets are. And while we do get a wealth of allies, the “sweet” spot with a party seems to be two attackers, one debuffer, and one healer, which meant I tended to rely on the starting group of Faye, Namako, Destin, and Knute and didn’t really give folks who joined after like Mercy and Aina a chance unless forced since, unlike the initial four, Necrosoft doesn’t do as good of a job explaining those newcomers’ specialties and why they should be used instead.

    Images via Necrosoft Games

    At times, I felt like genuine difficulty was abandoned in favor of overwhelming a player with hordes of enemies without any explanation as to what some of them were capable of until they did it and ruined your plans. It never felt like it flowed well when I played. I never had these sorts of issues in games like Into the Breach, Fantaland, TMNT Tactical Takedown, and Fights in Tight Spaces, which all balance movement and defeating enemies in a similar sort of way. The best way I can explain it is that I felt like Necrosoft wanted each Demonschool battle to feel like a tactical puzzle with a correct “answer” for each encounter, but the execution usually makes that impossible. On the plus side, if you fail a battle, you can immediately opt to either replay it or skip it, so you get an “out” and can keep going regardless of your success. 

    It’s a shame the combat system didn’t click with me, as the rest of the execution of Demonschool generally feels pretty great and like the classic Revelations: Persona or Persona 2 perspective and atmosphere paired with some of the more modern entries’ relationship and character building mechanics. The environmental designs are fantastic, as are the character portraits. It really looks cool and, when I wasn’t fighting, I really enjoyed the “daily life/investigation” gameplay mechanics, even though I never felt any scheduling pressure since taking a side quest or engaging in a minigame or activity wouldn’t advance the time of day. Once you get past the first week, you start to get more side quests, relationship-building, and character building opportunities, which I enjoyed too.

    There is a slight downside to that however, and it is again that I feel like certain concepts aren’t introduced well enough or sometimes at all. For example, we can assign party members to study certain abilities that can be equipped to do things like make a person immune to the “Tether” effect. A message will pop up saying when that unlocks. But… how to study isn’t explained well, leaving you to hopefully tab over to it in the menu and happen upon it yourself. You can buy better furniture for the club room, but it isn’t explained why you should. (It’s cosmetic.) There will be opportunities to do things like toss coins in a fountain or shrine! Why? Just do it for maybe a different response each day! (You can get techniques this way, so it is worth it.) You can fish and collect different fish, but why? (Types are added to a compendium and you unlock an additional fishing spot and quests in that line.)

    Images via Necrosoft Games

    Due to the nature of Demonschool’s release, I’ve also been playing it for a while. Primarily on PC, though I did play on Switch a bit closer to launch. Since the bulk of my time was on PC, this review is based on that. (It works fine on the Switch too, though the font is a bit small there.) I’ve seen a lot of bugs come and go, with Necrosoft patching a bunch of them along the way. But there are still quite a few in there. Oddly, one of the ones I found most annoying will put a “new” note next to a location even if there is nothing actually “new” there. So you might still see an issue or two too. I haven’t personally encountered it, since I didn’t get that particular ending on my playthrough, but I was warned one ending is in need of a patch due to a “loop” in it, so keep an eye out for that until the developer shares a fix for it. I was hoping that the delay meant all issues would be fixed by launch, but at least I haven’t experienced save issues in weeks.

    Demonschool is definitely going to be a “your mileage may vary” kind of game, and I suspect fans of classic Persona games or Necrosoft titles may end up appreciating it most. The art direction and design looks gorgeous. The concept is good, and handling demons each week leading up to a possible apocalypse is interesting. But it does feel more like the script takes more cues from sitcoms than dramas with occasional comedic moments, which may not appeal to everyone. This take on a tactical combat system also involves some design choices that might be off-putting and not appeal to everyone. It’s an interesting concept for a game, but also quite niche.

    Demonschool will appear on the Switch, PS4, PS5, Xbox One, Xbox Series X, and PC on November 19, 2025. 

    Demonschool

    Demonschool is going to be a “your mileage may vary” kind of game, with classic Persona and Necrosoft fans probably appreciating it most. PC version reviewed. Review copy provided by company for testing purposes.

    Share. Facebook Twitter Pinterest LinkedIn WhatsApp Copy Link
    Previous Article“Our good vibe makes us perform better”: Karmine Corp Glance at VALORANT Game Changers Championship 2025
    Next Article Google Play’s Best Games of 2025 Winner Is Pokemon TCG Pocket

    Related Posts

    Review: Tokyo Scramble Is a Major Fumble

    The Video Games You Should Play This Weekend – February 13

    The Sunday Papers | Rock Paper Shotgun

    The Emperor’s Caretaker Manga Doesn’t Shy Away From Danger

    Interview: Bringing Back Fatal Frame II for the Remake

    Nioh 3 – Review In Progress

    Epomaker G84 HE gaming keyboard review: magnetic switches on a budget, kinda

    Preview: Pokemon Pokopia Seems Relaxing

    Add A Comment
    Leave A Reply Cancel Reply

    Follow Us
    • Facebook
    • Twitter
    • Pinterest
    • Instagram
    Top Picks
    Guides

    Catch A Monster codes (November 2025)

    Guides November 25, 2025
    Xbox

    Roblox All Star Tower Defense Codes — ASTD (May 2025) – PixelArena.io

    Xbox May 6, 2025
    New Release

    Mastering Online Casino Gaming for Real Money Wins

    New Release May 22, 2025
    News

    Microsoft may be working on its answer to the Vision Pro

    News August 6, 2025
    E-Sport

    CS2 Premier vs FACEIT: Which competitive platform is best in 2026?

    E-Sport January 31, 2026

    Subscribe to Updates

    Get The Latest News, Updates, And Amazing Offers

    Editors Picks
    Reviews June 19, 2025

    Guayota Review | Attack of the Fanboy

    Mobile August 22, 2025

    Good Smile Asked What Umamusume Character Figures We Want

    E-Sport July 15, 2025

    GO1 is the EWC Fatal Fury: City of the Wolves champion after intense Grand Finals

    News December 2, 2025

    Sony Bank Plans 2026 Stablecoin For PlayStation Payments

    About Us
    About Us

    Your ultimate source for gaming news, delivering the latest updates, reviews, and insights from the gaming world. Stay informed, entertained, and ahead of the game with our comprehensive coverage of all things gaming.

    Facebook X (Twitter) Instagram Pinterest
    Our Picks
    Featured

    The Sunday Papers | Rock Paper Shotgun

    E-Sport

    Skyesports Masters 2024 with $350,000 Prize Pool Announced!

    PC

    Ultimate Marvel vs. Capcom 3 Patch For PC Has Been Announced

    Top Reviews
    E-Sport

    Aurora Gaming, Parivision and NAVI qualify for PGL Cluj-Napoca 2026 playoffs

    Hardwares

    Sony Opens New Digital Media Production Center in Japan

    Movies

    Steven Soderbergh Calls Disney “Insane” for Killing Ben Solo Movie

    © 2026 PixelArena.io.
    • Home
    • About Us
    • Contact us
    • Privacy Policy
    • Terms & Conditions

    Type above and press Enter to search. Press Esc to cancel.