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    Reviews March 6, 2026

    Apple Vision Pro’s Retrocade Is The Virtual Arcade We’ve Been Waiting For, With A Catch

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    Apple Vision Pro’s Retrocade Is The Virtual Arcade We’ve Been Waiting For, With A Catch
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    Retrocade on Apple Vision Pro is the nostalgic virtual 1980s arcade experience VR gamers have been waiting for, and arguably the best visionOS title yet, but multiplayer is sorely missing.

    One of the first ideas anyone with any interest in retro gaming has when they first try VR is a faithful recreation of a 1980s video game arcade. Earlier this month, Resolution Games released the best version of this idea we’ve seen yet, exclusively on Apple Vision Pro’s $7/month aptly-named Apple Arcade game subscription service.

    The Facts

    What is it?: A virtual 1980s arcade with 10 iconic games
    Platforms: Apple Vision Pro
    Developer: Resolution Games
    Price: Available via the $7/month Apple Arcade subscription

    Retrocade was developed by Resolution Games, the veteran XR game studio behind dozens of top titles across all major headsets. Chances are, if you’re a VR gamer, you’ve seen their logo pop up before a game you love. Apple contracted Resolution to build Game Room for Vision Pro’s launch and the Gears & Goo tower defense game that released last year, both also on Apple Arcade. Resolution also ported its flagship cross-platform title Demeo to visionOS.

    Retrocade is also available as a flatscreen game on iPhone and iPad, and if you’re a mobile gamer I’m sure you’d have fun with it. But where it really shines is in its native visionOS version, with realistic true-scale cabinets placed in either your physical space or a nostalgic depiction of a typical 1989 American arcade.

    UploadVR-captured footage in VR mode. Would you believe me if I told you I intentionally sucked at Pac-Man to keep the footage short enough for all our social platforms?

    In this virtual arcade you’ll find the following 10 licensed games cabinets:

    • Breakout (1976 – Atari)
    • Space Invaders (1978 – Taito)
    • Asteroids (1979 – Atari)
    • Pac-Man (1980 – Namco)
    • Centipede (1981 – Atari)
    • Frogger (1981 – Konami)
    • Track & Field (1983 – Konami)
    • Galaga (1981 – Namco)
    • Bubble Bobble (1986 – Taito)
    • Haunted Castle (1988 – Konami)

    While the virtual cabinets are impressively realistic, and the control elements like joysticks and buttons are animated, I should note that you don’t actually directly interact with them using your hands. Instead, the game requires a Bluetooth gamepad, such as a PlayStation DualShock controller, the controls of which map to those of the cabinets.

    Pressing the Select button on your controller inserts a virtual coin into the cabinet, and Start remotely presses its 1 Player mode button. From here, the action buttons (eg, AB/XY) map to the cabinet’s action buttons and you can use either of the sticks, or the D-Pad, to move the joystick.

    Asteroids in the mixed reality mode (at Resolution Games).

    The virtual coins inserted into the cabinets are unlimited, by the way. There are no microtransactions in Retrocade, though that might be an interesting monetization option for people unwilling to pay the subscription fee for Apple Arcade.

    When playing any of the games, you can switch between being inside the virtual arcade, with all the other cabinets visible around you, or to have only the cabinet you’re playing in your physical space. Retrocade can be a VR or mixed reality game, whichever you prefer.

    Oculus launches Arcade along with several new VR games

    The launch today of pre-orders for the redesigned $100 Gear VR is accompanied by the availability of Arcade, offering “more than 20 classic games like Pac-Man, Sonic the Hedgehog, and Gauntlet” all playable in a virtual arcade. The app is available as a beta release from the Oculus Store. Prices

    There have been other official attempts in the past to bring a retro arcade to VR, such as the discontinued Oculus Arcade for the Samsung Gear VR phone-holder headset and Oculus Go. But both headsets were 3DoF, rotation tracking only, meaning you couldn’t lean around and appreciate the cabinet as an object in space.

    (There are also, we should note, unofficial offerings on SideQuest for standalone and Discord for PC VR, with questionable legality and highly manual setup processes.)

    A decade later, Retrocade on Apple Vision Pro is the same idea but done right – mostly. The combination of the powerful M-series chipset, high-resolution micro-OLED displays, rock-solid positional tracking and hard work of Resolution Games delivers a feeling that the cabinet is truly there in front of you, and the virtual arcade environment induces a deep feeling of immersive nostalgia.

    Bubble Bobble in VR mode.

    The smallest details of each cabinet are faithfully recreated in real-time, and the on-by-default CRT filter, to my eyes at least, looks identical to what you’d get from a real display of the era. Retrocade would be a delight to look at if it were just a non-interactive passive environment. And yet what you get here is 10 fully-playable, true-to-original games too – some of the most iconic of all time.

    All this is not to say that Retrocade is perfect.

    I understand why Resolution chose to require a controller, as it’s far more precise and reliable than hand tracking input would have been. Though I do wish hand tracking input was an experimental option, or at least supported for pressing buttons. There’s something a little jarring about having such a realistic cabinet not respond to poking at the buttons.

    Another issue is that the mixed reality mode operates as a Full Space, so it doesn’t support visionOS Shared Space multitasking. You can’t put on a movie or YouTube video in the background, if that’s your thing, and nor could you have an instant messaging or security camera app open. If you absolutely need multitasking, you can play Retrocade in a 2D window, where it essentially acts like the iPad app. But this entirely removes the magic of having a virtual cabinet.

    The more pressing problem with Retrocade, though, is that you might feel lonely. The magic of the real arcade was not just the cabinets, but the people there beside you. The real Bubble Bobble and Track & Field supported simultaneous multiplayer, while the other games supported alternating turns. What I really want here is SharePlay – to see friends as Personas standing beside me, able to interact with the cabinet too. The only social layer in Retrocade is that the game sends your stats to Apple Game Center, so you can asynchronously compete with friends, but this just isn’t the same thing as feeling together.

    UploadVR-captured footage in mixed reality mode, showing how the cabinet truly feels as if in your physical environment.

    Retrocade – The Final Verdict

    If you accept it as a singleplayer experience, Retrocade is a beautifully polished rendition of the virtual 1980s arcade VR gamers have dreamed of. It’s a shame that it’s exclusive to a $3500 headset, but it seems Apple paid for the development of the game. Hopefully other VR platforms get something similar, perhaps from another arcade game company like Sega, in the near future.

    You can find Retrocade on the visionOS App Store via the Apple Arcade subscription.


    UploadVR uses a 5-Star rating system for our game reviews – you can read a breakdown of each star rating in our review guidelines.

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