Close Menu
PixelArena.io
    What's Hot
    Reviews

    How Esports Betting Fits Into the Streaming-First Gaming Generation

    Hardwares

    Reality Labs Burns $19 Billion in 2025 as Meta Signals No Slowdown in Losses

    Guides

    Best Sony PlayStation VR games 2024

    Subscribe to Updates

    Get The Latest News, Updates, And Amazing Offers

    Important Pages:
    • Home
    • About Us
    • Contact us
    • Privacy Policy
    • Terms & Conditions
    Facebook X (Twitter) Instagram Pinterest
    Trending
    • Who Is Actually Delivering Enterprise XR Today?
    • Robert Duvall Dead: Hollywood Stars Pay Tribute
    • Hollywood Legend Robert Duvall Passes Away At Age 95
    • Castlevania and Bloodstained Developer Shutaro Ida Dies at 52
    • Why Simplicity Still Wins in Digital Product Design
    • Reanimal review – the dollhouse horror of Little Nightmares gives way to a grimier tale of war and slaughter
    • League of Legends esports just lost its most exciting team, proving once again that hype can be a bad thing
    • Sanrio World Smash Ball Successor Heading to Switch, PC
    • Home
    • About Us
    • Contact us
    • Privacy Policy
    • Terms & Conditions
    Facebook X (Twitter) Instagram Pinterest
    PixelArena.io
    • News

      Castlevania and Bloodstained Developer Shutaro Ida Dies at 52

      February 16, 2026

      Sandbox VR Opens Seventh Canadian Location With New Surrey Venue

      February 15, 2026

      Vision Pro Finally Gets Native ‘YouTube’ App with Full Immersive Video Library

      February 14, 2026

      Playnance expands its Be The Boss program enabling creators to set up their own social casinos

      February 13, 2026

      Nevada Authorities File Lawsuit against Coinbase over Unlicensed Wagering

      February 12, 2026
    • New Release

      Why Simplicity Still Wins in Digital Product Design

      February 16, 2026

      Dino Crisis and Dino Crisis 2 Are Now Available On Steam

      February 15, 2026

      Rayman: 30th Anniversary Edition Launches Today

      February 14, 2026

      Divine Edge is a duo-switching idle RPG now available on mobile

      February 13, 2026

      Diablo II: Resurrected Developer Explains The Warlock, The Game’s First New Class In Decades

      February 12, 2026
    • Reviews

      Reanimal review – the dollhouse horror of Little Nightmares gives way to a grimier tale of war and slaughter

      February 16, 2026

      New Year, New Games to Play

      February 15, 2026

      I Gave Overwatch 2 a 6/10 When It Launched in 2022

      February 14, 2026

      A Haunting, Atmospheric, Sometimes Broken Adventure

      February 13, 2026

      Robocop: Rogue City Review | Attack of the Fanboy

      February 12, 2026
    • PC

      Sanrio World Smash Ball Successor Heading to Switch, PC

      February 16, 2026

      Save a massive $326 on this 27-inch LG OLED gaming monitor that’s ideal for CS2, Fortnite, and much more

      February 15, 2026

      Mewgenics provides the best proof yet that the turn-based tactics genre is the true home of drama and excitement in gaming

      February 14, 2026

      GFN Thursday: GeForce NOW on Amazon Fire TV

      February 13, 2026

      Blizzard surprise-drops Diablo 2 DLC with new Warlock class, but what they did to the base game has fans fuming

      February 12, 2026
    • PlayStation

      Silent Hill: Townfall Is a First-Person Horror Game

      February 16, 2026

      What you need to know – PixelArena.io

      February 15, 2026

      Code Vein 2 Character Keychains and Figure Appear

      February 14, 2026

      State of Sparta – PixelArena.io

      February 13, 2026

      Angels of Delusion Nangong Yu Playable in Zenless Zone Zero 2.7

      February 12, 2026
    • Xbox

      Art of the Joke: How High On Life 2 Turns ‘Funny’ Into ‘Fun to Play’

      February 16, 2026

      Interview: Leaning Into Monster Hunter Stories 3 JRPG Elements

      February 15, 2026

      Why the Blizzard Showcase Was the Just the Beginning of a Massive 2026

      February 14, 2026

      Konami Confirms Castlevania: Belmont’s Curse and Other ‘Projects’

      February 13, 2026

      How High On Life 2’s Skateboarding Kickflips the Shooter Genre on Its Head

      February 12, 2026
    • Nintendo

      Hakuoki SSL Lets the Shinsengumi Live Happily Ever After

      February 16, 2026

      TMNT: Shredder’s Revenge Preview | All Things Nintendo

      February 15, 2026

      Dark Auction Can Be a Disappointing Izanagi Games Title

      February 14, 2026

      How Nintendo Switch Online Stacks Up | All Things Nintendo

      February 13, 2026

      Dokibird Apex Legends Wattson Skin and YouTooz Plush Appear

      February 12, 2026
    • Mobile

      The Seven Deadly Sins: Origin Finally Debuts in March

      February 15, 2026

      Hatsune Miku Honkai: Star Rail Art Shared Ahead of 4.0

      February 14, 2026

      Genshin Impact Luna V Varka Debut Falls at the End of February

      February 13, 2026

      Game Dev Story Temporarily Free on Android and iOS Mobile Devices

      February 11, 2026

      Gundam Fanclub Ending in March 2027

      February 10, 2026
    • Hardwares

      Who Is Actually Delivering Enterprise XR Today?

      February 16, 2026

      Virtuix Launches Omni One Core in Europe Starting at €2,995

      February 11, 2026

      SPIE’s AR Alliance Announces 18 New Member Companies

      February 10, 2026

      NHS Supply Chain Framework Outlines £210M VR, AR, MR Lot

      February 2, 2026

      Snap Forms Specs Inc. Subsidiary Ahead of Public Launch

      January 30, 2026
    • Software

      How Brands can Win Big at the Milan Winter Olympics

      January 14, 2026

      How to Leverage Valentine’s Day Marketing

      January 13, 2026

      How to Optimize Your Content

      December 9, 2025

      How to Run a Successful Hanukkah Creator Campaign | NeoReach

      November 26, 2025

      How to Break into the US Market as an APAC Brand

      November 13, 2025
    • Guides

      League of Legends esports just lost its most exciting team, proving once again that hype can be a bad thing

      February 16, 2026

      NYT Connections hints and answers for today, Sunday Feb 15

      February 15, 2026

      Fire Force’s Newest Episode Makes Giovanni a True Monster in Amaterasu

      February 14, 2026

      Grimdark roguelike Hordes of Hunger hits 1.0, infusing Megabonk’s horde survival with the fundamentals of Dark Souls

      February 13, 2026

      How to complete the Scientist quest in Abyss

      February 12, 2026
    • E-Sport

      Best GPU for Counter-Strike 2 in 2026: Top graphics card for in-game performance 

      February 15, 2026

      GO1 wins Fatal Fury: City of the Wolves tournament at GENESIS X3

      February 14, 2026

      PlayStation State of Play 2026 recap

      February 13, 2026

      Marvel Rivals team bundles to launch in March

      February 12, 2026

      Team Vitality expands into CrossFire and PUBG

      February 11, 2026
    • Entertainment

      Hollywood Legend Robert Duvall Passes Away At Age 95

      February 16, 2026

      “It Was a Total Waste of Time to Have This Jerk at the White House.” Trump Fires Back at TV Host Bill Maher

      February 15, 2026

      How Stars Are Celebrating Valentine’s Day 2026

      February 14, 2026

      Why Figure Skater Ilia Malinin’s Winter Olympics Backflip Is Such a Big Deal

      February 13, 2026

      All-American Season 8 Confirmed? Get Updates on Release Dates

      February 12, 2026
    • Movies

      Robert Duvall Dead: Hollywood Stars Pay Tribute

      February 16, 2026

      Kate Hudson found it ‘hard’ to break away from rom-coms

      February 15, 2026

      Sandra Hüller on Playing a Woman Playing a Man in ‘Rose’

      February 14, 2026

      I’ve given up trying to figure out what will resonate

      February 13, 2026

      Sony Bosses on ‘KPop Demon Hunters 2, Spider-Verse 3 and GOAT

      February 12, 2026
    • Featured

      The Sunday Papers | Rock Paper Shotgun

      February 16, 2026

      The Emperor’s Caretaker Manga Doesn’t Shy Away From Danger

      February 15, 2026

      Interview: Bringing Back Fatal Frame II for the Remake

      February 14, 2026

      Nioh 3 – Review In Progress

      February 13, 2026

      Epomaker G84 HE gaming keyboard review: magnetic switches on a budget, kinda

      February 12, 2026
    PixelArena.io
    Home»Reviews»Reanimal review – the dollhouse horror of Little Nightmares gives way to a grimier tale of war and slaughter
    Reviews February 16, 2026

    Reanimal review – the dollhouse horror of Little Nightmares gives way to a grimier tale of war and slaughter

    Facebook Twitter Pinterest WhatsApp Copy Link
    Reanimal review – the dollhouse horror of Little Nightmares gives way to a grimier tale of war and slaughter
    Share
    Facebook Twitter Pinterest WhatsApp Copy Link

    Reanimal review
    Tarsier break away from Little Nightmares with an impressively bestial horror fantasy that veers into a No Man’s Land of wartime imagery.

    • Developer: Tarsier
    • Publisher: THQ Nordic
    • Release: February 13th, 2025
    • On: Windows
    • From: Steam, GOG, Epic Games Store
    • Price: £35/$40/€40
    • Reviewed on: Intel Core-i7 12700F, 16GB RAM, Nvidia RTX 3060, Windows 11


    In an industry pestered by calls to “think of the children”, Tarsier’s games are useful reminders that children can be utterly depraved in ways no coddling adult would ever dream. Later in Reanimal, the developer’s latest, strictly ‘co-optional’ horror game, two kids rip an eyeball out of a massive, sunken horse skull and shove it into what I sincerely hope is the eyesocket of a slumbering whale. Somehow, this is necessary to advance.


    It’s the kind of thing that would only occur to children, because children do not reason like ‘we’ do, those disgusting creeps. They sense that they exist in a world that isn’t for them: a world of baffling laws, high shelves, and everyday monstrosity; a world they’re required to ‘grow into’ by means of repeated shedding and sprouting and subjection – milk teeth and pubic hair and doing your goddamn chores. So they instinctively come up with ways to screw with the system, twist its horrible logic against itself. Why not push a horse’s eyeball into a whale?


    A red-lit scene of a monstrous sheep chasing a girl with a pig head hat in Reanimal.
    Image credit: THQ Nordic / PixelArena.io


    While we’re at it, why not use a plunger to extract a discarded human skinsuit from a toilet, revealing a key that has no earthly grounds for being there? Why not wear the head of a pig you found in a closet? It’s no madder than anything else in this universe. I relish Tarsier’s tales of little nightmares surviving and vandalising the larger nightmare of existence. I’d love to see this developer’s take on Peter Pan. That said, I don’t think Reanimal is their greatest escapade. It’s a tentative departure from the dollhouse puzzling of Little Nightmares that never quite finds its own centre of gravity.


    Reanimal is the story of an orphan boy and girl – the latter controlled by the computer in single player – who are searching for their friends in a cyclopean charnel daydream of bogeymen and minefields and rancid, anguished animals. Each chapter sees you rescuing one friend from some enormous, forbidding structure, rearing up at you on approach care of an elegantly scripted, semi-manual camera.


    You’ll travel much of the intervening waste by motorboat, the boy steering while the girl aims her lantern from the bow. The boat gets pretty crowded, but your NPC passengers typically stay behind while you explore on foot. In general, the partner AI is solid, seldom forgetting to help out when, say, you need two pairs of hands to open a door or turn a wheel. The camera keeps track of both playable characters effectively enough that I can imagine this being a decent co-op play, though I wasn’t able to sample co-op before writing this review.


    A tiled room with a toilet in Reanimal.


    A huge, misty wooden building exterior in Reanimal.

    Image credit: THQ Nordic / PixelArena.io


    Reanimal’s world is older, shabbier, and less hopeful than that of Little Nightmares. There are fewer gleeful callbacks to the tumbling toybox of Tarsier’s old gig LittleBigPlanet. The proportions and atmosphere are closer to Playdead’s Inside, all cracked fog and vaporous stone. The architecture is more naturalistic, less of a witch’s cottage, more appropriate to your size. But you are still a child, which puts certain objects and surfaces beyond reach, while conferring a degree of passive protection against larger creatures who can’t chase you into the crevices. This is still a world in which you hide without intending to, and such ‘adults’ as you encounter react to you with hysterical outrage. You are a spider peeking out from between their toes. You are a moving dust mote in a setting that inclines toward paralysis.


    The kids themselves are leaner and harder, more direct and less poetic of method, happy to wrap a marauding seagull around a crowbar, shiv a calcified mutant child, or smash the fingers of a ghoul. There’s a dedicated attack button, and later on, various ‘special weapons’. You will throw spears from the motorboat, rotate and fire a ponderous coastal turret, shoot a bazooka, hurl a grenade, and even drive a tank.


    This isn’t any kind of combat system, mind. The flashes of Resident Evil are infrequent, with the game mostly driven by stealth, platforming, and gentle lock-and-key puzzles. With the exception of the tank – a cathartic endgame rush – the weapons feel like disposable puzzle props. There ain’t any ‘gunfeel’ to write home about, either. The turret has to be electrified and activated, after gaining access to another structure. It takes two of you to heft that bazooka, and you only get one shot.


    Two kids standing next to a tank in Reanimal.
    Image credit: THQ Nordic / PixelArena.io


    I do think Tarsier have lost their way by flirting with combat, mostly because it accompanies some repetition. Harpooning explosive mutants from your boat is irritating busywork, a process of nosing forward and waiting for the lock-on icon to appear. But the presence of firearms is justified inasmuch as Reanimal is more wartime phantasm than grim fairytale.


    The war element sneaks up on you, admittedly. Across the first two thirds of its seven hour runtime, the game digs into a familiar vein of industrial decrepitude, cowled in negative space that is fitfully pierced by searchlights, winking red buoys, and those ever-so-delicate patches of brighter ground that indicate a path through wreckage. There is a mill made up of pipes and locker rooms housing computer monitors that drizzle lines of red and white code. There are carparks doused in volcanic ash. There is an orphanage of clapboard and chains and underground streets, entered by clambering through the face of a clock.


    The settings are dingy projections, channelling primal fears and slowly revealing something about your fey handful of orphans. The same is true of the creatures. The first major antagonist is a lanky, lumpen abductor who spends half his time peering under tables, the other half engrossed in putrid domestic routines, gathering and ironing suits of human skin. You look at him and you fear becoming him. It’s best to keep an eye on the skinsuits, as well: some flop down from branches to chase you through the long grass.


    A long hallway with light shining through windows at the end in Reanimal, and two kids running through the shadows to one side.


    An underground street with huge pitfalls and glowing lamp posts in Reanimal.

    Image credit: THQ Nordic / PixelArena.io


    Later, you face a many-elbowed abomination with a pitch-black maw that recalls the watering well shown during the game’s opening. These visual reciprocities are load-bearing pillars. While there’s the suggestion of a world map here, with a critical path that loops between locations, Reanimal isn’t a consistent work of geography but a spiral of symbols. In particular, animal symbols. The game explores the figure of the animal as both a thing to slaughter and a thing to sacrifice, with the predictable implication that you are next on the chopping block – an anxiety you can poke at, by having your kids wear pig head hats.


    The visual composition is exquisite throughout, each piece of architecture carefully framed to foreground exits and puzzle pieces, without recourse to overt yellow-paint condescension or some kind of magic highlighting vision. That said, I do feel that Tarsier’s designers need to break out of their groove. Reanimal’s landscape fits together with a smoothness that feels too practised, bordering on enervating. The segmentation of scenes and the foreshadowing can be rather by-the-numbers. For example, a monster happening to leave the room just as you enter, not quite seeing you, a few scenes before the moment when you finally have to confront or escape it.


    And then the shells start to fall. Over the last third, Reanimal sheds its Silent Hillian pallor and veers a bit randomly into World War parody, with areas made up of trenches, stripped trees, and Futurist gutted cityscapes. In some ways these closing chapters are the heart of the game. Reanimal’s zoological body horror appears to take heavy inspiration from the agony of animals during the World Wars – beasts of burden splintered and thrashing in the mud, lashed to artillery cannons or caught on the wire, entangled and transformed into vengeful, howling machines.


    A terrible sheep monster chasing a tank through a wrecked city in Reanimal.
    Image credit: THQ Nordic / PixelArena.io


    Assuming I’m diagnosing the inspirations correctly, I think the animal metaphors here work well. That sheep from the trailer is a hell of a thing. I’m less sold on the invocation of the World Wars in general. The game doesn’t do anything very imaginative or probing with that colossal archive of pain and atrocity; it kind of just throws more bodies on the pile. It also leads to a closing act that, at worst, feels like a mopey Medal of Honor, in which you dart between shadows to avoid snipers, and navigate bunkers while being hounded by crawling grenadiers.


    The Little Nightmares series continues in the hands of Supermassive. Nic (RPS in peace) called their Little Nightmares 3 “a heartbreakingly competent cover act of the series previous entries” with “a few truly brilliant moments, but a comparative dearth of imagination.” Not having played LN3, I get the sense that Reanimal is the more impressive game, inasmuch as it’s clearly trying to shatter the mold, but for every ghastly surprise there’s a moment of either aimlessness or overfamiliarity. It’s a game tottering through the mist of No Man’s Land with an armload of flapping skins and a porcine helmet, not quite sure of its destination.

    Share. Facebook Twitter Pinterest LinkedIn WhatsApp Copy Link
    Previous ArticleLeague of Legends esports just lost its most exciting team, proving once again that hype can be a bad thing
    Next Article Why Simplicity Still Wins in Digital Product Design

    Related Posts

    New Year, New Games to Play

    I Gave Overwatch 2 a 6/10 When It Launched in 2022

    A Haunting, Atmospheric, Sometimes Broken Adventure

    Robocop: Rogue City Review | Attack of the Fanboy

    Review: Mario Tennis Fever Is Stronger Than Aces

    Romeo is a Dead Man Review – Worthwhile Weird

    Yakuza Kiwami 3 & Dark Ties review – a stuffed remake defined by its own grim connections

    Why Resident Evil Requiem May Be the Darkest Game in the Series

    Add A Comment
    Leave A Reply Cancel Reply

    Follow Us
    • Facebook
    • Twitter
    • Pinterest
    • Instagram
    Top Picks
    Mobile

    Granblue Fantasy PC Version Heading to Steam Worldwide

    Mobile December 29, 2025
    Movies

    Margaret Qualley set for King Snake

    Movies November 3, 2025
    PC

    GFN Thursday: GeForce NOW on Linux

    PC February 1, 2026
    New Release

    Why Security Matters When Buying Instagram Followers (Twicsy Review)

    New Release October 24, 2025
    Featured

    The Sunday Papers | Rock Paper Shotgun

    Featured July 29, 2025

    Subscribe to Updates

    Get The Latest News, Updates, And Amazing Offers

    Editors Picks
    Reviews February 4, 2026

    Review: Dragon Quest VII Reimagined Shakes Up a Classic

    News September 17, 2025

    “Deplorable”: MrBeast’s Game Show Is In Hot Water Following Massive Lawsuit

    E-Sport January 22, 2026

    British Esports outlines Esports Nations Cup bid

    Xbox January 6, 2026

    Dragon Quest VII Reimagined Demo Save Carries Over

    About Us
    About Us

    Your ultimate source for gaming news, delivering the latest updates, reviews, and insights from the gaming world. Stay informed, entertained, and ahead of the game with our comprehensive coverage of all things gaming.

    Facebook X (Twitter) Instagram Pinterest
    Our Picks
    Guides

    How to unlock the Wall Jump in Hollow Knight Silksong – Cling Grip location

    Mobile

    See Umamusume Umayuru: Pretty Gray Anime in English

    PC

    The 25 best PC gaming hardware components ever, ranked

    Top Reviews
    Hardwares

    Who Is Actually Delivering Enterprise XR Today?

    Movies

    Robert Duvall Dead: Hollywood Stars Pay Tribute

    Entertainment

    Hollywood Legend Robert Duvall Passes Away At Age 95

    © 2026 PixelArena.io.
    • Home
    • About Us
    • Contact us
    • Privacy Policy
    • Terms & Conditions

    Type above and press Enter to search. Press Esc to cancel.