Close Menu
PixelArena.io
    What's Hot
    PlayStation

    FFXIV Fat Cat Piggy Bank Ready to Store Coins

    PlayStation

    All’s Justice – Team Up Mission and Hero’s Diary modes detailed, out Feb 6 – PixelArena.io

    Featured

    What are we all playing this weekend?

    Subscribe to Updates

    Get The Latest News, Updates, And Amazing Offers

    Important Pages:
    • Home
    • About Us
    • Contact us
    • Privacy Policy
    • Terms & Conditions
    Facebook X (Twitter) Instagram Pinterest
    Trending
    • AI vs expert: The stage is set for LEC week six predictions after last week’s blank
    • Robert Pattinson depiction in Primetime is ‘overly dramatic’ but ‘pretty good’
    • Murder in a Small Town Season 3: Release Date, Cast, & More
    • Wordle Hint August 31 2026 (8/31/26) – Puzzle 1899!
    • Most popular UK online games in 2026
    • Star Wars Zero Company Review: More Than A Clone
    • Here’s your NYT Connections hint today for Monday Aug 31
    • Capitalist tycoon game Big Ambitions is a New York “life sim on steroids,” and its 1.0 launch is living up to its name
    • Home
    • About Us
    • Contact us
    • Privacy Policy
    • Terms & Conditions
    Facebook X (Twitter) Instagram Pinterest
    PixelArena.io
    • News

      Wordle Hint August 31 2026 (8/31/26) – Puzzle 1899!

      August 31, 2026

      A Modern Warfare 4 open beta update adds the new big-team Combat Outpost mode

      August 30, 2026

      How To Use Your Old Android Phone As A Wi-Fi Extender

      August 29, 2026

      Grand Theft Auto VI Trailer Provides Lengthy – Aug 27, 2026

      August 28, 2026

      New D&D RPG Warlock is an open world spell-collecting game with a touch of Far Cry, and that’s just fine by me, actually

      August 27, 2026
    • New Release

      Most popular UK online games in 2026

      August 31, 2026

      How to Judge an Online Casino in Ireland | Checks That Count

      August 30, 2026

      Honkai: Nexus Anima’s Gamescom demo shows the Palworld-like has potential

      August 29, 2026

      The Witcher 3: Wild Preview: Coming Out Of Retirement

      August 28, 2026

      The UK’s Digital Convergence: From Dial-Up Portals to High-Speed Entertainment Hubs

      August 27, 2026
    • Reviews

      Star Wars Zero Company Review: More Than A Clone

      August 31, 2026

      Skin Deep review | PixelArena.io

      August 30, 2026

      One Piece Confirms 3 Pirates Stronger Than Rocks

      August 29, 2026

      Resonance: A Plague Review: She’s Going To Be

      August 28, 2026

      Resonance: A Plague Tale Legacy review – a competent action game spinoff that loses what made its predecessors unique

      August 27, 2026
    • PC

      Capitalist tycoon game Big Ambitions is a New York “life sim on steroids,” and its 1.0 launch is living up to its name

      August 31, 2026

      PSA: Swap the radial ability menu in Star Wars Zero Company for more of a trad XCOM-style experience

      August 30, 2026

      GFN Thursday: GeForce NOW Gamescom 2026

      August 29, 2026

      Everything new we know about GTA 6, after Netflix’s extended look

      August 28, 2026

      Brütal Legend is available free in honor of Tim Curry

      August 27, 2026
    • PlayStation

      Details on Logan’s mutant abilities, game features, and more – PixelArena.io

      August 31, 2026

      A new look at Fable’s style-weaving combat – PixelArena.io

      August 30, 2026

      Path of Gamescom – PixelArena.io

      August 29, 2026

      Bringing three new heroes to life in Back in the Band DLC – PixelArena.io

      August 28, 2026

      Resistance, MLB The Show 26, Wobbly Life, Chained Echoes – PixelArena.io

      August 27, 2026
    • Xbox

      Zaxoid Revives Golden Age Arcade Magic on XBOX

      July 30, 2026

      Ascend to ZERO: A Time-Bending Roguelike Sharpened to the Last Second

      July 29, 2026

      The Mound: Omen of Cthulhu – Your Mind Is the Real Enemy

      July 28, 2026

      Call of Duty: Black Ops 7 and Call of Duty: Warzone Season 05 Content Drop: Full Details

      July 27, 2026

      Castlevania: Belmont’s Curse – How KONAMI and Evil Empire Reimagined Castlevania’s Return

      July 26, 2026
    • Nintendo

      Final Fantasy X 25th Anniversary Fan Art Project Starts

      June 19, 2026

      Vanillaware’s Muramasa: Rebirth Returns as Muramasa: Revenant Blades  

      June 18, 2026

      Final Fantasy Tactics Gets New Game+ and Zodiac Compatibility

      June 17, 2026

      Final Fantasy Resonance HD-2D JRPG Brings Back Brave Exvius

      June 16, 2026

      Dead by Daylight Getting Silent Hill’s Hinako, Bubble Head Nurse

      June 15, 2026
    • Mobile

      Identity V Neo Series Pop Up Store Heading to Book Off USA

      June 21, 2026

      New Cardcaptor Sakura Mobile Game Appears Next Week

      June 20, 2026

      Mead Based on Umamusume Tokai Teio Being Made

      June 19, 2026

      Genshin Impact Luna VIII Adds Sandrone and the Frost Moon

      June 18, 2026

      New Honkai: Star Rail Nendoroids Are Anaxa and Phainon

      June 17, 2026
    • Hardwares

      RayNeo Expands AR Glasses Lineup With iO and GT Series

      August 22, 2026

      Virtuix Selects AVRT for U.S. Marine Corps VR Infantry Trainer

      August 21, 2026

      NHS Supply Chain Tender Lists Estimated £40M Immersive Tech Lot

      August 20, 2026

      ThirdEye Expands MIDAS AR Platform for High-Risk Work

      August 15, 2026

      DPVR Announces P1 Max VR Headset Commercial Availability Timeline

      August 14, 2026
    • Software

      Infor’s Employee Advocacy program lands $100K in EMV in one month

      August 20, 2026

      5 Ways To Measure The ROI Of Influencer Marketing

      June 3, 2026

      How to Protect Your Digital Assets

      June 2, 2026

      How to Use TikTok Templates to Spice Up Your Content

      June 1, 2026

      YouTube Shorts Monetization: How To Grow Your YouTube Channel with Shorts

      May 31, 2026
    • Guides

      Here’s your NYT Connections hint today for Monday Aug 31

      August 31, 2026

      12 TB of Valve Data Leaked, Possibly Including Half-Life 2 Episode 3

      August 30, 2026

      Total War Warhammer 3’s next DLC is packed with some of its most disgusting units yet

      August 29, 2026

      Today’s Wordle hint and answer for Friday, August 28

      August 28, 2026

      One Piece Creator Oda Unveils The Strongest Straw Hat Grand Fleet Member

      August 27, 2026
    • E-Sport

      AI vs expert: The stage is set for LEC week six predictions after last week’s blank

      August 31, 2026

      Esports World Cup sees volume rise at Kalshi, but MSI and IEM remain biggest events

      August 30, 2026

      I’m honestly so sick of Kick, and the “Last Woman Standing” exploitation stream was my final straw

      August 29, 2026

      “It’s very sad for players and coaches”: Esports pros react to sudden Esports Nations Cup delay with further training, confusion, and a wedding

      August 28, 2026

      “Chess is the most humbling activity a person can do”: GothamChess discusses signing with BASILISK at the intersection of chess and esports

      August 27, 2026
    • Entertainment

      Murder in a Small Town Season 3: Release Date, Cast, & More

      August 31, 2026

      Kyle Kirkwood Hopes IndyCar Doesn’t Return to D.C. for One Very Selfish Reason

      August 30, 2026

      Fauda Season 5: Release Date, Cast Members, Plot, and Trailer

      August 29, 2026

      Jack Barton Reportedly Emerges as Surprise James Bond Contender, Amazon Has Not Confirmed Him

      August 28, 2026

      Andy Cohen Says He Turned Down ‘Dancing With the Stars’: ‘Let Me Dance in Peace’

      August 27, 2026
    • Movies

      Robert Pattinson depiction in Primetime is ‘overly dramatic’ but ‘pretty good’

      August 31, 2026

      Chris Hansen on Robert Pattinson’s ‘Pretty Good Imitation’ in Primetime

      August 30, 2026

      Tender Loving Care director Mike Leigh doubts he’ll make another film

      August 29, 2026

      Robert De Niro in Netflix Thriller

      August 28, 2026

      The Tribeca Film Festival was an act of defiance

      August 27, 2026
    • Featured

      Here’s Every Game We Played At Gamescom 2026

      August 30, 2026

      What are we all playing this weekend?

      August 29, 2026

      The Video Games You Should Play This Weekend – August 28, 2026

      August 28, 2026

      Well, that extended look at a crime sim currently without a PC release date was heavier on gabagool than I expected

      August 27, 2026

      Elden Ring On Switch 2 – The Worst Way To Play The Best Game

      August 26, 2026
    PixelArena.io
    Home»News»Stormland Still Sets the Bar for Open World VR
    News June 2, 2026

    Stormland Still Sets the Bar for Open World VR

    Facebook Twitter Pinterest WhatsApp Copy Link
    Stormland Still Sets the Bar for Open World VR
    Share
    Facebook Twitter Pinterest WhatsApp Copy Link

    Our series Inside XR Design examines specific examples of great immersive design. Today we’re looking at the clever design of Stormland’s weapons, multi-modal locomotion, and open-world.

    Editor’s Note: Stormland was released six years ago today! In celebration of the its release anniversary, we’re bumping this episode of Inside XR Design back up to our front page to highlight the game’s clever approach to weapons, multi-modal locomotion, and its unique open-world architecture. Despite its age, there’s still lots to learn from Stormland’s thoughtful design.

    You can find the complete video below, or continue reading for an adapted text version.

    Stormland is an open-world action-adventure game with co-op support from Insomniac Games. It’s available on Oculus PC (playable on SteamVR headsets via Revive); check out our full review here.

    By the time the studio began development on Stormland, it had already built three VR games prior. That experience shows through clearly in many of Stormland’s cleverly designed systems and interactions.

    In this article we’re going to explore the game’s unique take on weapon reloading and inventory management, its use of multi-modal locomotion, and its novel open-world design. Let’s start with weapons.

    Weapons

    Like many VR games, one of the primary modes of interaction in Stormland is between the player and their weapons. For the most part, this works like you’d expect: you pull your gun out of a holster, you can hold it with one hand or two, and you pull the trigger to fire. But when your gun runs out of ammo, you do something different than we see in most VR games… you rip them in half.

    Ripping guns apart gives you both ammo for that weapon type and crafting materials which are used to upgrade your weapons and abilities in the game. In that sense, this gun-ripping pulls double-duty as a way to replenish ammo and collect useful resources after a battle.

    Most gun games in VR use magazines to replenish a weapon’s ammo, and while this can certainly work well and feel realistic, it’s also fairly complex and prone to error, especially when the player is under pressure.

    Dropping a magazine to the ground in the middle of a firefight and needing to bend over to pick it up might feel reasonable in a slower-paced simulation game, but Stormland aims for a run-and-gun pace, and therefore opted for a reloading interaction that’s visceral, fun, and easy to perform, no matter which weapon the player is using.

    This ‘ripping’ interaction, combined with some great visual and sound effects, is honestly fun no matter how many times you do it.

    Interestingly, Stormland’s Lead Designer, Mike Daly, told me he wasn’t convinced when one of the game’s designers first pitched the idea for ripping guns apart. The designer worked with a programmer to prototype the idea and eventually sold Mike and the rest of the team on implementing it into the game. They liked it so much that they even decided to use the same interaction for non-gun items like health and energy canisters.

    A streamlined approach to weapon reloading isn’t the only thing that Stormland does to make things easier for the player in order to maintain a run-and-gun pace; there’s also a very deliberate convenience added for weapon handling.

    If dropping a magazine in the middle of a fight can hurt the pace of gameplay, dropping the gun itself can stop it outright. In Stormland, the designers chose not to punish players for accidentally dropping their gun, by instead having the weapon simply float in place for a few seconds to give the player a chance to grab it again without bending down to pick it up from the floor.

    And if they simply leave it there the gun will kindly return to its holster. This is a great way to maintain realistic interactivity with the weapons while avoiding the problem of players losing weapons in the heat of combat or by accidentally not holstering them.

    Allowing the weapons to float also has the added benefit of making inventory management easier. If your weapon holsters are already full but you need to shuffle your guns, the floating mechanic works almost like a helpful third-hand to hold onto items for you while you make adjustments.

    Multi-modal Locomotion

    Locomotion design in VR is complex because of the need to keep players comfortable while still achieving gameplay goals. Being an open-world game, Stormland needed an approach to locomotion that would allow players to move large distances, both horizontally and vertically.

    Instead of sticking with just one approach, the game mixes distinct modes of locomotion and encourages players to switch between them on the fly. Stormland uses thumbstick movement when you’re on firm ground, climbing when you need to scale tall structures, and gliding for large scale movement across the map.

    Thumbstick movement works pretty much how you’d expect, but climbing and gliding have some smart design details worth talking about.

    Climbing in Stormland works very similarly to what you may have seen in other VR games, with the exception that your hand doesn’t need to be directly touching a surface in order to climb. You can actually ‘grab’ the wall from several feet away. This makes it easier to climb quickly by requiring less precision between hand placement and grip timing. It also keeps the player’s face from being right up against the wall, which is more comfortable, and means they don’t need to strain their neck quite as much when looking up for their next hand-hold.

    And then there’s Stormland’s gliding locomotion which lets players quickly travel from one end of the map to another. This fast movement seems like it would be a recipe for dizziness, but that doesn’t seem to be the case—and I’ll talk more about why in a moment.

    With these three modes of locomotion—thumbstick movement, climbing, and gliding—Stormland does an excellent job of making players feel like they’re free to fluidly move wherever they want and whenever they want, especially because of the way they work in tandem.

    VR-centric Open World Design

    Open world VR games are very challenging to make because filling a huge map with interesting things to do is extremely resource intensive for developers—not to mention that slowly walking long distances in VR is rarely that much fun. But feeling like you’re exploring a large environment is a key part of the open-world genre.

    Stormland came up with a genius compromise which gives players the feeling of exploration without expecting them to walk for minutes at a time with nothing to do. The game achieves this by representing its points-of-interest as literal islands, and then spreading them far apart while giving players a fast and fun way to navigate between them. Throughout the game players are given upgrades that make their traversal experience even more fun, like the ability to create a ramp in the clouds to launch themselves onto an island.

    Most VR games never move the player as fast as Stormland’s cloud gliding. Upon first seeing it you might understanbly assume there’s no way it would be comfortable. But it turns out to be very comfortable, and that’s thanks to a few clever tricks. First, let’s talk about vection.

    Vection is the sense of motion implied by what’s in your visual field. Normally when we’re moving through the world we visually see things moving past us and this aligns with the rest of our body’s senses of motion. In VR, if you have lots of motion in your visual field but your body’s other senses think you are static, the conflict between those sensations can lead to dizziness.

    That’s why VR games where you exclusively stand still tend to be perfectly comfortable, while games with lots of motion can be dizzying.

    In order to maintain comfort, Stormland is careful to avoid excessive vection when using high-speed locomotion. It does this by minimizing the amount of fast moving imagery across your visual field.

    The game’s fast movement is only accessible on the clouds; this means that only the lower part of your visual field is moving quickly, and even then, the flat, low contrast texture of the clouds reduces the sense of vection. On the other hand, having trees whizzing past the player’s head for too long would lead to significant vection and potentially dizziness.

    Another key comfort trick is that the high-speed gliding is controlled not with the thumbstick, but with your arms. Stormland’s Lead Designer, Mike Daly, told me that this was a very intentional choice. Physically involving the player’s body in locomotion has been consistently demonstrated to be more comfortable than the same locomotion with less physical involvement. Both speed and direction while gliding are controlled by how far the player outstretches their arms and which direction they point them.

    There’s plenty more great VR design to be found in Stormland, but that’s all for today—maybe we’ll revisit the game in the future.


    Enjoyed this breakdown? Check out the rest of our Inside XR Design series and our Insights & Artwork series.

    And if you’re still reading, how about dropping a comment to let us know which game or app you think we should cover next?

    Share. Facebook Twitter Pinterest LinkedIn WhatsApp Copy Link
    Previous ArticleAI-Generated Influencers: How Virtual Personalities Are Reshaping Digital Marketing and Online Entertainment
    Next Article The Witness: Release Date, Cast, Trailer, and Plot

    Related Posts

    Wordle Hint August 31 2026 (8/31/26) – Puzzle 1899!

    A Modern Warfare 4 open beta update adds the new big-team Combat Outpost mode

    How To Use Your Old Android Phone As A Wi-Fi Extender

    Grand Theft Auto VI Trailer Provides Lengthy – Aug 27, 2026

    New D&D RPG Warlock is an open world spell-collecting game with a touch of Far Cry, and that’s just fine by me, actually

    Strong Buffy the Vampire Slayer Villains Who Were Way More Powerful Than They First Appeared

    Live Nation Brings CORTIS and Lollapalooza to Roblox

    Hidden Design Behind Eye of the Temple’s Clever Room-scale Gameplay

    Add A Comment
    Leave A Reply Cancel Reply

    Follow Us
    • Facebook
    • Twitter
    • Pinterest
    • Instagram
    Top Picks
    E-Sport

    Fnatic loses first match at VALORANT Masters Toronto

    E-Sport June 15, 2025
    Mobile

    First Look at Mobile Game The Walking Dead: March to War

    Mobile June 13, 2025
    Xbox

    Leon Must Die Forever in Free Resident Evil Requiem Mode

    Xbox May 10, 2026
    Entertainment

    Hannah Brown Legally Marries Adam Woolard Before Wedding in France

    Entertainment July 23, 2025
    PC

    Moon: Remix RPG Developers Set Stray Children Release Date

    PC October 4, 2025

    Subscribe to Updates

    Get The Latest News, Updates, And Amazing Offers

    Editors Picks
    Mobile May 16, 2026

    Honkai: Star Rail Boothill and Sparxie Plush Pre-Orders Open

    Nintendo December 2, 2025

    The First Nintendo Direct Of 2023 | All Things Nintendo

    Reviews May 26, 2026

    The Alters review

    News May 14, 2025

    The Best Meta Quest 3 Accessories & Why You’ll Want Them

    About Us
    About Us

    Your ultimate source for gaming news, delivering the latest updates, reviews, and insights from the gaming world. Stay informed, entertained, and ahead of the game with our comprehensive coverage of all things gaming.

    Facebook X (Twitter) Instagram Pinterest
    Our Picks
    Nintendo

    The First Nintendo Direct Of 2023 | All Things Nintendo

    Mobile

    ANANTA TGS 2025 Trailer Shows Project Mugen’s GTA Style City

    Xbox

    Krauser Joins Fatal Fury: City of the Wolves, Celebrating One Year

    Top Reviews
    E-Sport

    AI vs expert: The stage is set for LEC week six predictions after last week’s blank

    Movies

    Robert Pattinson depiction in Primetime is ‘overly dramatic’ but ‘pretty good’

    Entertainment

    Murder in a Small Town Season 3: Release Date, Cast, & More

    © 2026 PixelArena.io.
    • Home
    • About Us
    • Contact us
    • Privacy Policy
    • Terms & Conditions

    Type above and press Enter to search. Press Esc to cancel.